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Does anyone play the Total War games?

I purchased all the culture packs because they were on sale at Steam. I just started playing this game recently and am not all that good at it. I picked the Himyar for my first campaign learning the game. They are from "Empires of Sand" culture pack. I picked them to avoid most hordes while trying to figure things out but find them interesting to learn about.

Badger, thanks for the intel. I bought some other stuff so I will wait a while but I'll probably pick them up if they are onsale for Christmas.
 
I'm a big TW fan. The only ones I don't have is the Warhammer series-for whatever reason I just can't get into Warhammer even though I'm into Sci-Fi and have many Sci-Fi based games.

I've managed to earned many titles in Atilla, including Butcher for killing 100,000 pixel warriors so far, maybe someday I'll get to 1 million. Nothing like taking over a city in Atilla and raising it and watching the entire region burn...

DEI for Rome 2 is very good. I still have a Rome Campaign going on. I play for a while then take a break.

I'm now taking a break from Imperaitor Rome and started a campaign in Shogun 2.

I'm on the Fence about Troy. Not sure if I'll get that.

As much as I like the TW series, I think the biggest weakness is logistics. While some mods have tried to address this, its hard to fix something that isn't already hard coded into the base game. The game Hegemony Rome and other games of the series does a great job of modeling logistics, lines of communication and the need to secure all of these is well done. Graphics are dated and you're not going to get the epic battles like Total War...

I just picked up Grand Ages Rome for a discount yesterday. If you remember the old city builder set in the Roman period-Cesar, then Grand Ages is worth looking at.

I've been keeping and eye on Knights of Honor II Sovereigns. Its due out this year. It could be a worthy competitor to Total War and the base for a number of titles. With Total veering away from historical based games into the fantasy realm, I would welcome some competition.
 
Funny, I like TW series as well. I have both GAR and Hegemony Rome on my desk to load, maybe I'll look at them soon.
 
The original Rome Total War has been remastered. The graphics updated and there have been some game changes. There is a new mode you can select that will incorporate game play balances and changes or you can play the original. I saw some youtube videos on it.

As much as I loved and played the original to death and the Barbarian expansion-which is included in the re-master I'm going to take a pass. While some would argue the original Rome Total War is probably one of the best total wars released and there are a ton of great mods (don't know if they compatible with the remaster) I wasn't impressed enough and Rome 2, while a disaster at launch, is now much improved and the mods for that are very good.

This begs the question-will Medieval Total War 2 be remastered. That is one of my all time favorites-especially with the Stainless Steel mod. I would probably get a remastered version of Medieval Total War 2. The remastered campaign map of Rome Total War looked good, but the battle map is too outdated for me-even when remastered. Medieval Total War 2 if remastered would probably be close enough to today's graphics standard to get my attention...

That all being said and done, IMO the optimal approach would be to make a Medieval Total War 3 and base it off the new Total War Kingdoms game engine. The new Total War 3 Kingdoms engine has good improvements-especially when it comes to diplomacy, which in previous Total War Wars was more of an afterthought.

One game I would love to see remastered and fixed is Empire Total War. With some remastering and fixes- to fortifications -especially how garrison troops behave and attacking them, you would have a whole new game.
 
Yeah, I'd love to see a remake of the MWTW game as well and with the new engine. Plus, as important as diplomacy was during those times, expanding that functionality would be a plus. And agree with your assessment of ETW as well. All great points.
 
Empire was hyped up before release and once released was panned. CA didn't really put much effort into it and abandoned the game engine afterwards. Too bad as it had potential. I played it for hours after it was patched and found it entertaining and the time period is interesting. The fortification issue never really got fixed and that always irritated me. I installed the Stainless Steel mod and found it to be pretty good.

Some people always complained that there were never any sea born invasions. I saw a few after the patches, but they were far and few. I usually played England and was always able to get my way.

If and when I do fire it up again I'll have to try a land centric nation. Russian seems interesting.
 
Empire was hyped up before release and once released was panned. CA didn't really put much effort into it and abandoned the game engine afterwards. Too bad as it had potential. I played it for hours after it was patched and found it entertaining and the time period is interesting. The fortification issue never really got fixed and that always irritated me. I installed the Stainless Steel mod and found it to be pretty good.

Some people always complained that there were never any sea born invasions. I saw a few after the patches, but they were far and few. I usually played England and was always able to get my way.

If and when I do fire it up again I'll have to try a land centric nation. Russian seems interesting.
I played as Poland once, although I did not finish it, I had held off and then pushed back Russia and had defeated the Prussians except for one province and lo and behold England sneaks in the back door and invades and defeats them. I had one battle with the Brits and was roughly handled and said "nope", I've had enough for one night and never went back.
 
Medieval TW? That was the game when I was excommunicated by the Pope. Send some prince who was too ambitious on the Crusades. While he was away, I invaded his realm. I thought it was a neat strategy.
 
I open up a long standing Rome Total War2 DEI campaign I've been playing as Rome and played a few more turns. Its turn 548 and I've painted a good portion of the map. I've just about wiped out Carthage - they are hanging onto 1 providence. The Ptolemaic is hostile and declared war on me, so looks like they are next in line to fall under the Roman boot. Epirus has also grown into a huge empire, at the moment they are allieds and have been very helpful in fending off attackers and assisting in keeping areas secure.

This is when managing an empire becomes complicated. You can't be everywhere and building and maintaining garrisons to keep the peace and holding onto to what you have becomes a big problem. I'm building improvements to generate enough revenue to maintain and build more legions to secure my empire, but its always a challenge.

At some point the world isn't going to be big enough for Rome and Epirus. That will be the mother of all wars to see who dominates the known world...

DEI-548.png
 
If you also have Atilla the Medieval Kingdoms mod is one to try. Turns Atilla Total War into Medieval Total War. Still a work in progress but pretty well fleshed out. The recent update completed the tech tree and they took a page out of EU4 and added thing like missions trees.
 
I enjoyed Rome and Medieval 2. I began playing Attila but didn't like the raze feature which all AI factions seemed to love using so I stopped playing it. I also tried Rome 2 but the different agents were too strong and one of them, don't remember its name, made the armies too strong and too quickly. Didn't play that for long either.
 
Ran across this and installed. The whipping boy of Total War Empire has a mod that has made major changes. I've played original and Darthmod which improved it. This one looks interesting.

I played a little and so far I give it a big thumbs up. Looks great and the battles actually make sense. Units do seem to run out of ammo too quick though and you start the game at zero gold. Not sure what the rationale is. Diplomacy is now active.

Forts apparently still broken though.

 
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I used to like Empire and enjoyed watching the soldiers load their guns and shoot.

Maybe I should give that mod a try if I can find my TW Empire disk.
 
The battles are great and the new look of units adds flavor. The Campaign part after playing some needs work. I definitely don't like starting out with zero money and setting the tax rate to anything but the lowest setting seems to cause lots of unhappiness and revolts. I get it that many felt the base game moves too slow, but starting out with civil wars and revolts from turn 1 or 2 seems a bit excessive.

There is more active diplomacy, that's good, but you also now get attacked more and early. Once again it seem like the creator wanted more action. I just think its a bit overdone and could use some toning down.

This is still a work in progress so I'm sure as feedback is given things will change. I played as England. I'll try another nation to see how that goes.

The install is a bit tricky too.
 
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