2 strange CMBN 4.0 bugs....

Nemesis

FGM Regimental Sergeant Major
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I am playing my first ladder game here on FGM. Unfortunately, 2 bugs are currently impacting my game. Does anyone have any thoughts on these?

1) I have a few squads that will "lose" a man. He will become invisible, but the squad icon will lag about 100 meters behind the rest of the squad. The issue is that the rest of the squad with visible soldiers will not move up with this icon lagging far behind. It is literally sapping my strength to have these "lagging icon squads with invisible or missing soldiers" not join their comrades in the attack.

2) On my last turn, none of my men executed their move orders. They all just stood still. When you look at what they are doing, it says "planning." After watching the action and moving over to the orders phase, all of the original moves are all still plotted. But no one is moving.

I have asked my opponent (Terrible One) to "back up" one turn to see if we can't fix this.
 
I have come across the second bug, the "planning" one sometime when MG was released (IIRC) a reported it on BFC forum. Never heard anything about it. Assumed it was fixed. Something I noticed was that turns with the "planning" bug took ages to compute. It was in vs AI games. It went away a few turns later.
 
Thank you both! I just logged a ticket for both items. Let's see what comes back!

This is disappointing. This is the second game that I have been unable to finish (I am 0 for 2 so far). In another game, my tanks got frozen and their turrets would move in a tiny arc back and forth. I am desperately trying to just FINISH one game....
 
As an update, I have proposed to my opponent backing up one turn and I am waiting for his response. BattleFront did get the trouble ticket and asked a clarifying question, but no further response from them. Hopefully this game is not all for naught!
 
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