ArmA 3 session on Sunday, February 10th - 12:00 GMT / 13:00 CET / 14:00 EET

Redbully

FGM Company Sergeant Major
FGM MEMBER
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Jan 2, 2020
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Location
Norway
I was working on a mission for this week but won't have the time to finish it so well play another session of Antistasi.

I am thinking of limiting the use of teleportation going forward, as we currently can't really loose a battle. I am thinking of teleporting only after a battle or when someone inevitably gets arma'd. To quickly get back into action the player(s) can simply buy/retrieve a car from the garage and fast travel to a nearby friendly settlement or outpost, and that way come in as reinforcements. Thoughts?

We should be ready with the draft of the WW2 modlist combined with the East Asia War mod for the next session. We will probably run it as a separate modlist for the time being as we don't really know how well it will work technically and with assets for other mods (vehicle damage models, etc). We will also have to see if we want to keep the melee mod.

Modlist
FGM - Modern V6B + Antistasi Ultimate

Server IP: 164.132.201.37
Server Port: 2302
Password: FBM
TS address: srv32.ts3.hu:4000
 
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