Operation Lost Signal
Livonia, 2009
Situation
We have pushed the foreign backed rebels closer to the border but we have been stopped dead by a belt of deep minefields. Our engineers estimate the minefields depth to be about 200 meters, with forward enemy positions on the nearby high ground. The Livonian Armed Forces are lacking in heavy mineclearing equipment, so we are therefor unable to brute force our way through. We are tasking several sapper elements to attempt to breach the minefield along the frontline, under cover of electronic warfare.
Mission
We are tasked with clearing a path through the minefield, we can either mark out or clear a footpath and conduct a raid on the enemy, or we can alternatively attempt clear a vehicle path and conduct an assault. We will be assisted by a large radio jammer to disorganize the rebels and to prevent them from calling in fire support should the team be spotted. The engineers are tasked with handling the minefield, while a security element is tasked with security. The leader of the security team is in command of both elements.
(Note that diffusing or blowing up the mines are optional)
Fire Support
Light helicopter fire support - Player controlled.*
*Optional
Roles
Sapper Team*
-Team Leader
-Combat Engineer
-Combat Engineer
-Combat Engineer
-Demolition Expert
Security Section
-Section Leader (ACR-E)
-Medic (ACR-E Carbine)
-Automatic Rifleman (M249)**
-Anti Tank (ACR-E + MAAWS)
-Ammo Bearer (ACR-E)
-Grenadier (ACR-E/M203 Carbine)
-Marksman (ACR-E Long)
Helicopter Pilots***
-Pilot
-Copilot
*Everyone in the sapper team has engineering and EOD training. All are equipped with ACR-E Compact carbines
**UKM-2000P Available
***Optional, MI-8 / WY-55
Modlist
FGM - Modern
Server IP: 164.132.201.37
Server Port: 2302
Password: FBM
TS address: srv32.ts3.hu:4000
Livonia, 2009
Situation
We have pushed the foreign backed rebels closer to the border but we have been stopped dead by a belt of deep minefields. Our engineers estimate the minefields depth to be about 200 meters, with forward enemy positions on the nearby high ground. The Livonian Armed Forces are lacking in heavy mineclearing equipment, so we are therefor unable to brute force our way through. We are tasking several sapper elements to attempt to breach the minefield along the frontline, under cover of electronic warfare.
Mission
We are tasked with clearing a path through the minefield, we can either mark out or clear a footpath and conduct a raid on the enemy, or we can alternatively attempt clear a vehicle path and conduct an assault. We will be assisted by a large radio jammer to disorganize the rebels and to prevent them from calling in fire support should the team be spotted. The engineers are tasked with handling the minefield, while a security element is tasked with security. The leader of the security team is in command of both elements.
(Note that diffusing or blowing up the mines are optional)
Fire Support
Light helicopter fire support - Player controlled.*
*Optional
Roles
Sapper Team*
-Team Leader
-Combat Engineer
-Combat Engineer
-Combat Engineer
-Demolition Expert
Security Section
-Section Leader (ACR-E)
-Medic (ACR-E Carbine)
-Automatic Rifleman (M249)**
-Anti Tank (ACR-E + MAAWS)
-Ammo Bearer (ACR-E)
-Grenadier (ACR-E/M203 Carbine)
-Marksman (ACR-E Long)
Helicopter Pilots***
-Pilot
-Copilot
*Everyone in the sapper team has engineering and EOD training. All are equipped with ACR-E Compact carbines
**UKM-2000P Available
***Optional, MI-8 / WY-55
Modlist
FGM ARMA 3 Modset
Currently the FGM squad is using the following modlists for our ArmA 3 sessions. Most (all) of our modlist use ACE and ACRE as a base for enhanced realism and immersion. For difficulty settings we use First Person on foot and no crosshair. Teamspeak and server IP-address is usually announced on...
www.thefewgoodmen.com
Server IP: 164.132.201.37
Server Port: 2302
Password: FBM
TS address: srv32.ts3.hu:4000
Last edited: