Command: Modern Air/Naval Operations

I have seen it but to be honest when games become so realistic that it doesn't seem like a game anymore they lose their appeal with me. I want playability and not have to sit through Officer Training School to be able to play it. :)
 
Haha, I know what you mean, but surprisingly enough the interface is not that complicated really. AI does a really good job of taking care of some unit behaviour so yeah, it's not like you micromanage evasive maneuvers on a plane or dispense chaff yourself :) And the database makes it easier to check on weapon systems, engagement ranges etc etc.
As for tactics, I would say that whatever works in reality works here, much like CM where you also should use realistic tactics to succeed.
 
Yup, the developers used to create stuff for Harpoon 3 and then decided to make their own game :)
 
Crikey watching that brought back memories of playing the original Harpoon, I think that scenario was the tutorial back then - or something very similar. I have fond memories of the scenario I think either Iceland or the UK were under attack and you were trying to hold off the enemy airforce - it wasn't pretty and made you realise just how small the RAF is...

Happy days.
 
There's also a pretty easy way to play multiplayer by the way, actually two. Both are UGOIGO Pbem affairs but still, better than nothing. But with dropbox and the fact that you can give the units intelligent orders to take care of their own for a few minutes while it's opponent's "turn".

One is simply launching scenarios in editor mode, saving the file and switching sides every few minutes (for example if you agree on 15 minute "turns"). Or you can use a plugin by one guy, it's in beta testing right now but seems to be working quite well:

 
Great are you playing it Endy, them it´s like an harpoon 3 with more scenarios, comparing with Harppon 2 deluxe edition what was my last one, what features you can say as a plus for realism and playability ? some guys are saying it´s just Harpoon with upgraded scenarios and a huge larger data base them before. what´s worth enough to me ;-)
 
Unfortunately I cannot compare well to Harpoon as at that time I was not a big fan of similar games. The review says it's a sort of better Harpoon 3 but it's difficult for me to say for sure, I did not play Harpoon 3 :) I think this is the first one from Naval/Air genre that sparked my interest.

So far I can only say that spotting/radar/sonar contacts seems to be done well basing on speed, if something is blocking the view or not (mountains, horizon), radar/sound signatures, thermal layers for subs etc. There's a lot of factors. The AI is not bad at performng tasks you assign it (partrolling, employing weapons on targets you specify - though you can go manual on it - or at defensive tasks). You can also do a lot of things by yourself planning missions for units, plotting courses, speeds, altitudes, using weapons you want exactly etc. Missiles and other weapon and defence systems behave is a believable manner (guidance systems, missile paths, fuel, energy etc.). Land combat is lacking but it's not the main focus of the game so that's understandable.

The database is huge indeed, you can have scenarios starting from the 50s up to nearest future (2017 for example), all with proper ships/aircraft/weapon systems. It has several thousand real world ships, aircraft and weapons in it. There is also loads of preprogrammed airbases for example, all with the same building layout as in reality, pretty neat.

The game seems to fairly well represent these kinds of things I think. I'd say the game is pretty realistic as a simulation of these ops, very complex under the hood and yet not a nightmare to play UI wise for example. So it can be very fun and I'm thinking it might be even more interesting in multiplayer when you play against a cunning human being :)

But I guess it's best if you read some reviews, watch some movies on youtube as the game is quite expensive and it's better not to make a mistake and buy something you would not like :) You need to like this type of wargames.
 
Yes I like, played a lot of Harpoon, and it´s music for my ears, but will see more reviews and playing buy it next month? in hospital next week, don´t know :). but the problem is the in deep learning curve of this game and a lot of games to play, some times we have to do choices and not expend 100 bucks in one really good game what you not will really tasty and play it.

thx for yours clarifications.
 
Back
Top Bottom