Comms - Teamspeak

B

Breaklight

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Communications on the Battlefield are essential. We see it in combat mission, where units when not in radio contact with their commanding unit are routed quicker or the execution of orders are delayed.

No more so than in Arma. When playing in a team, voice comms are pretty essential just as in real life.

In my time online, I've always used Teamspeak. If it was with Falcon4 flying in a 4 ship F16 strike on another online squadrons airbase, in FSX reporting in to the ATC of Ivao (world wide vitual ATC) or more recently, when online with Arma.

I'v found it very easy to use, good quality and not a hog on my systeem. I really would recommend it to you guys.
And best of all, its free ;)

You can get it here

Check here the 10min FAQ film to get you started. Explains everything from downloading, installing, setting up and using teamspeak.

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Here for the FAQ page of Teamspeak, where other subjects are covered.

http://www.teamspeak.com/?page=tutorials
 
There are quite a few dedicated teamspeak servers, so if you and some mates want to go online, but cant set up a server due to lack of bandwidth or knowledge, you can always try riding along on some dedicated server ;)
 
I really think you Guys (POS) should give it a chance. Comms like these can save your arse in game. (I think those 3x inf that came running up the hill in the Scud game would have gone different if we had been talking instead of typing ; to give an example )
 
A friend of mine happens to have his own TS server - maybe I can get him to create an extra channel for us FGMers. In case wer're not able to host our own that is.
 
Is the quality better? I remeber our last try with ArmA1 and it didn't work very well... No problem with using the ingame chat as long as we can hear each other properly.
 
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