F
Fredrocker
Guest
Last Night I was thinking about all the years I have been wargaming, and it occured to me why I like CMBN so much.
When I was younger there were the table top games produced by S&T/SPI and if they were any good they were picked up by AH and others... and to break these down you had
Many Strategic Level Games
Some Operational Based Games
and a Few Tactical Games (Yes I know all games have tactics)
When SPI game out with Fast Carriers it was labeled as the first game that was Strategic, Operational, and Tactical game play, and when they produced Patrol (later after many modifications this became Squad Leader) it was done to a finite Tactical level.
With the advent of computer gaming the same structure developed..but until CMBO came out there was no real tactical simulation on the market at a small unit level, thus the true Wargaming jumped on this and the CMx1 engine.
Eventually companies saw the need for FPS and RTS games and the market got flooded.
Now that CMBN (or really the CMx2 engine, but unfortunately the CMSF game wasnt a hit due to many early growing pains) has been refined, we have what in my opinion could never have been achieved while sitting over my little counters years ago. All that I view now on the screen was something I use to think about in my mind when playing games. I believe that is the reason for people who have a plain dislike for the game (cause it doesnt fit their images) or players that like it... it is not a FPS, it is not really that good of a RTS in my opinion, but it brings to the table some of what it must have been like in those fields and hedgerows of the Norman Battlefields... We are talking about the true wargaming, not the person who says I don't want to deal with UI, or my tank got bogged, so this is a dumb game... I appreciate all wargames, and try to play all the demos out there especially anything operational or tactical... Heck if I didnt want to deal with a UI, I never would have found CMx1, or for that I wouldnt have found y'all here... These little problems within a product, are within all products (do you remember counters that had print problems, half a number off the counter or somefink like that, heck that didnt stop me from playing)
Sorry Guys, Just rambling but this kept me up last night... plus all the pain killers didnt help... anyone have an opinion, I need to do a sanity check...:der:
When I was younger there were the table top games produced by S&T/SPI and if they were any good they were picked up by AH and others... and to break these down you had
Many Strategic Level Games
Some Operational Based Games
and a Few Tactical Games (Yes I know all games have tactics)
When SPI game out with Fast Carriers it was labeled as the first game that was Strategic, Operational, and Tactical game play, and when they produced Patrol (later after many modifications this became Squad Leader) it was done to a finite Tactical level.
With the advent of computer gaming the same structure developed..but until CMBO came out there was no real tactical simulation on the market at a small unit level, thus the true Wargaming jumped on this and the CMx1 engine.
Eventually companies saw the need for FPS and RTS games and the market got flooded.
Now that CMBN (or really the CMx2 engine, but unfortunately the CMSF game wasnt a hit due to many early growing pains) has been refined, we have what in my opinion could never have been achieved while sitting over my little counters years ago. All that I view now on the screen was something I use to think about in my mind when playing games. I believe that is the reason for people who have a plain dislike for the game (cause it doesnt fit their images) or players that like it... it is not a FPS, it is not really that good of a RTS in my opinion, but it brings to the table some of what it must have been like in those fields and hedgerows of the Norman Battlefields... We are talking about the true wargaming, not the person who says I don't want to deal with UI, or my tank got bogged, so this is a dumb game... I appreciate all wargames, and try to play all the demos out there especially anything operational or tactical... Heck if I didnt want to deal with a UI, I never would have found CMx1, or for that I wouldnt have found y'all here... These little problems within a product, are within all products (do you remember counters that had print problems, half a number off the counter or somefink like that, heck that didnt stop me from playing)
Sorry Guys, Just rambling but this kept me up last night... plus all the pain killers didnt help... anyone have an opinion, I need to do a sanity check...:der: