P
PoorOldSpike
Guest
(vanilla Comb Ops) I set this up in the Arrowhead editor inside 5 minutes, that's how easy it is to build missions.
I'm 'Player as pilot 'of the AH-64D at bottom left on the Desert map, with a gunner in the front seat.
('Player as gunner' is a whole new ball game which I haven't fully checked out yet)
I placed 3x BRDM-2's towards the top right..
Set AUTO-HOVER. The BRDM's are invisible in the far distance..
But they're seen on zoom..
Press 'F' to cycle to your Hellfires, then hit 'TAB' to cycle the square acquisition box over any of the BRDM's.
(Incidentally, notice your radar screen at top left, the red squares are the vehicles, and the highlighted acquisition brackets are over one of them)
THE WRONG (UNLOCKED) WAY- Hold the 'CTRL' key and click your left mouse button to launch a Hellfire and watch it streak away and harmlessly explode in the open desert at top right.
That's because the square acquisition box does NOT lock missiles on.
Now let's do it right, the LOCKON way... Hit 'X' a few times to get the chopper pointing roughly towards the BRDM's, and bingo! as if by magic the lock-on circle appears inside the acquisition square because you've now got the target into the Hellfires engagement cone.
You can breaklock anytime by clicking the right mouse button if you like.
Fire with CTRL+LMB again..
Notice how the missile curves towards the target because it's locked on and is flying like a homing pigeon, bless its little heart. (the chopper does not have to be pointing exactly at the target)
Scratch one flat-top! The BRDM2 goes up in smoke. Hit 'TAB' again to lock the next doomed vehicles and repeat the process, then it's home for tea and medals...
I'm 'Player as pilot 'of the AH-64D at bottom left on the Desert map, with a gunner in the front seat.
('Player as gunner' is a whole new ball game which I haven't fully checked out yet)
I placed 3x BRDM-2's towards the top right..
Set AUTO-HOVER. The BRDM's are invisible in the far distance..
But they're seen on zoom..
Press 'F' to cycle to your Hellfires, then hit 'TAB' to cycle the square acquisition box over any of the BRDM's.
(Incidentally, notice your radar screen at top left, the red squares are the vehicles, and the highlighted acquisition brackets are over one of them)
THE WRONG (UNLOCKED) WAY- Hold the 'CTRL' key and click your left mouse button to launch a Hellfire and watch it streak away and harmlessly explode in the open desert at top right.
That's because the square acquisition box does NOT lock missiles on.
Now let's do it right, the LOCKON way... Hit 'X' a few times to get the chopper pointing roughly towards the BRDM's, and bingo! as if by magic the lock-on circle appears inside the acquisition square because you've now got the target into the Hellfires engagement cone.
You can breaklock anytime by clicking the right mouse button if you like.
Fire with CTRL+LMB again..
Notice how the missile curves towards the target because it's locked on and is flying like a homing pigeon, bless its little heart. (the chopper does not have to be pointing exactly at the target)
Scratch one flat-top! The BRDM2 goes up in smoke. Hit 'TAB' again to lock the next doomed vehicles and repeat the process, then it's home for tea and medals...