New mini campaign in works -- possibly to follow on completion of the Roman Civil Wars campaign.
Set in (sort of) 14th Century India during the decline and fall of the Delhi Sultanate and the rise of the break-away Vijaynagara Empire and Bahmani Kingdom and during invading Mongols from the north-west.
It's war elephants, Indian and Mongol cavalry, loads of archers and squishy infantry ... mountains, deserts and tropical maps -- something a little different from the usual European Middle Ages fighting.


Sticking to the very basic rules similar to the Italian Wars and Roman Civil Wars Campaigns (although still have to figure out the scoring system)
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In sample below -- the Mongols have broken through the Mountain Passes and are invading the Punjab.
Bengal and Sri Lanka have broken away to form minor kingdoms.
It's basically a asymmetric campaign for the survival of the Delhi Sultanate against the upstart challengers, break-away provinces and invaders... with scoring reflecting that.
GM will play the Mongols and Minor States (they can only defend)
2 - 3 player team for Delhi Sultanate.
1 player per Bahmani and Vijayanagara sides.

Army lists:
Delhi Sultanate: Indian (Muslim) (1340 - 1469)
Bahmani Kingdom: Indian (Rajput) (1340 - 1500)
Vijayanagara Empire: Indian (Vijayanagara) (1336 - 1399)
Mongols: Mongol (Ilkhanid) (1230 - 1353) (with special unit exclusions)
Minor States: Indian (Hindu South) (1336 - 1500) or Indian (Muslim) (1340 - 1469)
Inspired by the map and setting for this:
www.gmtgames.com
Set in (sort of) 14th Century India during the decline and fall of the Delhi Sultanate and the rise of the break-away Vijaynagara Empire and Bahmani Kingdom and during invading Mongols from the north-west.
It's war elephants, Indian and Mongol cavalry, loads of archers and squishy infantry ... mountains, deserts and tropical maps -- something a little different from the usual European Middle Ages fighting.


Sticking to the very basic rules similar to the Italian Wars and Roman Civil Wars Campaigns (although still have to figure out the scoring system)
----------------------------------------------------------------
In sample below -- the Mongols have broken through the Mountain Passes and are invading the Punjab.
Bengal and Sri Lanka have broken away to form minor kingdoms.
It's basically a asymmetric campaign for the survival of the Delhi Sultanate against the upstart challengers, break-away provinces and invaders... with scoring reflecting that.
GM will play the Mongols and Minor States (they can only defend)
2 - 3 player team for Delhi Sultanate.
1 player per Bahmani and Vijayanagara sides.

Army lists:
Delhi Sultanate: Indian (Muslim) (1340 - 1469)
Bahmani Kingdom: Indian (Rajput) (1340 - 1500)
Vijayanagara Empire: Indian (Vijayanagara) (1336 - 1399)
Mongols: Mongol (Ilkhanid) (1230 - 1353) (with special unit exclusions)
Minor States: Indian (Hindu South) (1336 - 1500) or Indian (Muslim) (1340 - 1469)
Inspired by the map and setting for this:
GMT Games - Vijayanagara: The Deccan Empires of Medieval India, 1290-1398
Vijayanagara: The Deccan Empires of Medieval India, 1290-1398

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