Map creation

B

Bill

Guest
Where is the Z folder?

When I save all I get is a .btt file.

From the Combat Mission v2.0 Manual:

Map Overlay
A 2D image of a map can overlayed on the editor map. This is a very handy way to
make a map based on a real location. To import an image as an overlay, take a
screenshot of the desired map and save it as “special editor overlay” (without the
quotation marks). Save it as a .bmp file. Place this image in the Z folder within
your game’s Data file. When you start the game, the image will be imported as
a map overlay. Pressing the O key will cycle between various states of transparency.
The map overlay image will always stretch to fit your 2D map, so when you
create the image you will have to crop it to the desired width/height in meters to
ensure accurate scaling.
 
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