FGM New Member
- Nov 26, 2020
- Reaction score
- Stalag Luft 3
Well, I cannot make that happen likely fast enough for you.I vote for CW or BS lol! I really want in a tourney like this
that all depends as to how things play out. it could be Exhausting if you are on the wrong side of some eventsI have to say this round is exhilarating!
Yeah certainly challenging terrain for the attacker. I can see where this battle could go either way. Interested to see how the other games play out. My battle vs @OnePingOnly is half way through at turn 15.that all depends as to how things play out. it could be Exhausting if you are on the wrong side of some events
I have seen this game swing either way, its a real toss up, also I have seen some pretty daring decisions from players, some paying off, some not.
But for sure , its a worthy scenario for game 5
Also, since I created this map, I just had to get some more use out of it, since I think it has interesting terrain challenges. And I had moddled this off a real location, but I did tweek it a little for this battle.
Dude that was one of the worst turns I’ve endured in a long time. You got two single shot double kills. Right through my tanks and into bmps. No idea how your one tank moved into the woods right in front of 2 tanks and 2 bmps, at a range of like 100m no less. Good times!
Don’t sweat it too much, your side is well outnumbered. But that last turn my BMP moving up from that middle 200 pt Obj, yeah my guy got very lucky. I moved him head-on into yours, he killed him, then changed directions, killed your other one, and then reversed out of harms way! It was perfect! Just wish those were my orders and not the TacAI. A very rare occasion the AI taking over with very good results. I just gave him a short Move order, not really sure why the AI took over. I’m not complaining!Outside of the turns mentioned above, I'm *really* frustrated at continually losing the spotting battle. Other than those turns, I don't think there's been a single instance where I've been able to spot and fire first in our localized confrontations. I'm being shot through woods when I can't see through woods, I'm being shot when stationary and pointing directly at an area and the enemy has to move straight up to my position. I get shot when I'm not moving in the woods. I ALWAYS get shot when moving in the woods. There are vehicle-to-vehicle differences in spotting, I know, but at the ranges and situations I wouldn't think it would matter and since we all have Soviet kit, I would think it should suck for both me and my opponent.
I'm certain there is a skill issue on my part here, but I just can't seem to figure it out. General suggestions?