Had some spare time this weekend and cobbled together a campaign concept encompassing the whole Russian Front ... using the map from the No Retreat board game -- strategic warfare from the Baltic to the Black Sea, can the Axis keep the Red Hordes from reaching the gates of Berlin.
Battles to be executed as QB's using the system that @Schorker and I have been testing in the Rico-Shorker War mini-campaign. Of course details will emerge once we see in detail what Red Thunder has to offer.
Looking at simple campaign mechanics, minimum admin for the CO's and campaign manager... but still in development.
Counters were made from graphics lifted from the PanzerCorps games... left numbers on counters represent Army strength levels, right number movement allowance.
Germans get Armies, Panzer Armies and select SS Pz Corps plus Tiger Abt and ability to form ad-hoc kampfgruppen.
Russians have Fronts, Tank and Guards Tank Armies and a select number of "Shock" counters which represent all-out Russian steamroller offensive efforts.
Battles to be executed as QB's using the system that @Schorker and I have been testing in the Rico-Shorker War mini-campaign. Of course details will emerge once we see in detail what Red Thunder has to offer.
Looking at simple campaign mechanics, minimum admin for the CO's and campaign manager... but still in development.
Counters were made from graphics lifted from the PanzerCorps games... left numbers on counters represent Army strength levels, right number movement allowance.
Germans get Armies, Panzer Armies and select SS Pz Corps plus Tiger Abt and ability to form ad-hoc kampfgruppen.
Russians have Fronts, Tank and Guards Tank Armies and a select number of "Shock" counters which represent all-out Russian steamroller offensive efforts.
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