QB Trial Map - CMBN St Martin De Varreville

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Will S

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I have created a map based on the terrain around St Martin De Varreville, Normandy. I have a goal of making a campaign based on actions in this area on and around D-Day, but it's going slow. I think map is kind of cool though and want to test it in a fight! Map is about 1200x1400, has a variety of maneuver options, plenty of cover, as well as some long sight lines.

Anyway, I have set it up to play as a meeting engagement and was hoping someone would be game. I'm really curious as to how the map plays. It's not a mirror image type map like other QB maps are, but I think it should be balanced since the goal is to mainly find and destroy the opposing force. I have made a couple of terrain objectives to focus the fighting.

Dropbox link here.....I couldn't get the uploader on FGM to work it seems. Check the map out if you might be interested. I'm into a medium battle mix force or infantry only, I'd play either side. I have all the add-ons for CMBN 3.12.

Let me know what y'all think.
 
Be happy to give it a try. It'll be a couple days, though, waiting to have Commonwealth and Market Garden keys activated after patching to 3.11, and I need to get the Battle Pack downloaded and installed also.
 
Awesome Ulvjager, I'm excited you're up for it! Message me whenever you're ready and we'll get it all set up. No rush.
 
Got everything installed and got the map file. Historically, seems this was US Paratroopers and maybe 4th US Infantry Div, against some Kriegsmarine manning the battery and elements of the German 709th Infantry Division?
 
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