Thanks to everybody who played this tourney even if I did not get to play you head to head.
Also I would like to thank
@SlySniper for all his efforts in building these scenario's. They are some the most challenging I have ever played.
Overall.
Force selections in all battles were very well chosen. With the use of some of the more uncommon units in battles feeling about right to add a little flavour to the fight.
Some of the maps were not to my taste (see below)
Scenario briefings are well thought out. (see below)
R4 - Played as the Germans. 10/10
This one for me was the best battle. It had all the options available. You have a force that needs to defend to the last man. An enemy who has overwhelming firepower, if he can get in close. You will need to know when and how you are going to fall back. Nice map and a twist in the tail to finish the battle.
I would not change anything with this battle.
R1 - Played as the Germans. 9/10
Very good concept for a battle, fast paced and bloody. The Polish player seemed to have enough tools to complete his mission and the German if fast enough could close the door.
Only thing I might change is the number of units in close contact on the very first turn.
R3 - Played as the Germans. 9/10
Nice battle. Feels like a cake walk until the navel artillery strips away your supporting troops.
I would not change anything with this battle.
R2 - Played as the Americans. 6/10 with better map maybe an 9
Enjoyed the battle and the force selection. The concept of both forces having to advance to contact and then continue to push forward works well. Only issue I had with it was the map. The map to me almost looked like a mirror, I personally don't like mirror game's or map's.
I would change the map. As each player is only really competing with the players playing the same side as them. Players are not being disadvantaged by the map not being a mirror, this would only matter if you were playing both sides of this battle.
R5 - Played as the British. 4/10 more in AAR
Sorry to say this one failed for me on so many levels. Concept was good, German force makeup looked good. Just went with the wrong option.
Remove the land mines form the woods. Would open up tactical options or remove the woods altogether.