Schmidt and the Kall Valley (2011-10-21)

Bootie

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This is a work in progress to see how much of the 28th Infantry Division's battle for Schmidt could be recreated. I have taken it about as far as I am willing to until we have a module/game covering the actual period with appropriate building types and terrain as well as hopefully having made progress on memory issues that would allow this to actually be used as an whole unit for a battle or campaign.The map itself is 2.5 x 3.2 km and as such is probably not capable of being used for a battle itself. Between elevation changes and the amount of forest it is quite demanding. If you can not open it in 3D view go to the editor and delete as much of the map as you need in order to run. Feel free to edit it down however you'd like for whatever you'd like to use it for. There are no units nor AI plan. Hope you enjoy even if it is just to get a 3 dimensional view of what the 28th ID was tragically committed to.

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