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DellieJonut
Guest
With input from @WynnterGreen and various others, I've come up with a few fairly simply rulesets that I think allow for more even matches... Some will balk at the idea of balance in a historical wargame, but hey, that's what scenarios are for
These rulesets are basically my attempt to condense and simplify what tons of people have said before. I think it'll be easier for people to say "Let's play with ruleset 1, but warrior difficulty" than it'll be for them to try to list everything and possibly forget something.
Give me your thoughts and opinions, if you think anything needs changing. If you like it maybe we can sticky it and avoid awkward first matches with newer players who aren't aware of the NO-NO's
The first rule ::almost:: goes without saying, and applies to any match-
Preplanned (setup phase) arty is only allowed for attackers in Attack/Defend scenarios. None in Meeting Engagements.
IF BIG CATS (PANTHERS/TIGERS) ARE NOT ALLOWED
RULESET 1
Rarity-Strict
Difficulty-Iron or Elite
Armor must not be greater than 33% of the point value of your force. No Big Cats for Axis or 76mm/17lber tanks for Allies. No Churchill VI's or Churchill VII's. Assault guns/howitzers with larger guns are allowed because they have a limited amount of HEAT rounds for anti-armor.
Arty up to 105mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
IF BIG CATS (PANTHERS/TIGERS) ARE ALLOWED
RULESET 2A- Battle size is Large or smaller.
Rarity-Standard
Difficulty-Iron or Elite
Armor must not be greater than 33% of the point value of your force. No restrictions on vehicle selections.
Arty up to 155mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
RULESET 2B- Battle size is Huge or bigger.
Rarity-Standard
Difficulty-Iron or Elite
Armor must not be greater than 33% of the point value of your force. Every third armor choice can be a Big Cat, so you have to pick two normal tanks/assault guns before you can buy a Big Cat, then two more, and so on. Allies can select any armor. Vehicles from the Mechanized Forces single vehicle screen do not count toward armor.
Arty up to 155mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
RULESET 3
Rarity-Strict
Difficulty-Iron or Elite
Armor is not allowed. Allies can field vehicles with guns up to 37mm. Axis can field vehicles with guns up to 50mm. No restrictions for ON MAP infantry guns. Off map assets cannot exceed 81mm.
Arty up to 81mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
RULESET 4
Rarity-Strict
Difficulty-Iron or Elite
Armor is not restricted in any way.
Arty up to 155mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
These rulesets are basically my attempt to condense and simplify what tons of people have said before. I think it'll be easier for people to say "Let's play with ruleset 1, but warrior difficulty" than it'll be for them to try to list everything and possibly forget something.
Give me your thoughts and opinions, if you think anything needs changing. If you like it maybe we can sticky it and avoid awkward first matches with newer players who aren't aware of the NO-NO's
The first rule ::almost:: goes without saying, and applies to any match-
Preplanned (setup phase) arty is only allowed for attackers in Attack/Defend scenarios. None in Meeting Engagements.
IF BIG CATS (PANTHERS/TIGERS) ARE NOT ALLOWED
RULESET 1
Rarity-Strict
Difficulty-Iron or Elite
Armor must not be greater than 33% of the point value of your force. No Big Cats for Axis or 76mm/17lber tanks for Allies. No Churchill VI's or Churchill VII's. Assault guns/howitzers with larger guns are allowed because they have a limited amount of HEAT rounds for anti-armor.
Arty up to 105mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
IF BIG CATS (PANTHERS/TIGERS) ARE ALLOWED
RULESET 2A- Battle size is Large or smaller.
Rarity-Standard
Difficulty-Iron or Elite
Armor must not be greater than 33% of the point value of your force. No restrictions on vehicle selections.
Arty up to 155mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
RULESET 2B- Battle size is Huge or bigger.
Rarity-Standard
Difficulty-Iron or Elite
Armor must not be greater than 33% of the point value of your force. Every third armor choice can be a Big Cat, so you have to pick two normal tanks/assault guns before you can buy a Big Cat, then two more, and so on. Allies can select any armor. Vehicles from the Mechanized Forces single vehicle screen do not count toward armor.
Arty up to 155mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
RULESET 3
Rarity-Strict
Difficulty-Iron or Elite
Armor is not allowed. Allies can field vehicles with guns up to 37mm. Axis can field vehicles with guns up to 50mm. No restrictions for ON MAP infantry guns. Off map assets cannot exceed 81mm.
Arty up to 81mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
RULESET 4
Rarity-Strict
Difficulty-Iron or Elite
Armor is not restricted in any way.
Arty up to 155mm.
All units set to Typical in all categories (Experience/Motivation/Fitness/Leadership).
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