Hello,
After ive done some campaings i was thinking of making one myself but first i like to propose my idea looking if guys like the idea ( before i put lots of hours into it) and maybe there is someone who would help me with making the maps or helping finetune my idea.
The campaing itself is a Semi historical so whats actually the area and starting units are historical the reserve units i like to implement are from neighbouring or units that passed by. so didnt see combat in this particular area.
The battlefield wil be in the area of villages i grew up in the Netherslands. the fighting here was between fallscirmjager and the black watch.
The map of the area every space wil be a battlemap of 1500x1500

The campaing plan:
This wil be a 3 vs 3 TEAM campaign.
- Core formation
At start every player wil have rough size battalion maybe some less maybe some more. at the start i wil make unit lists. and the players wil decide what they put in the battles because this is the core force loses wil be for the lengt of the game. How im planning on doing this is just preset al the battles in the scenario editor, the players tell me what they wanna use i put it on the map an create the scenario.
- no objectives
im planning on not doing any objectives but its just simple the allies need to break the german lines and the germans defend. the rounds wil be 45 minutes / 1 hour so he endstate of the battle wil be the starting locations of the next battle.
- teamplay
seeming that every player has a rough size company formation between the battles players can shuffle units arround to bolster defenses where they are thinking the enemy would put his main breaktrough force.
So how do we get new units ?
between games when troops are Reshuffled and every team wil get points and a list where they can spend points on like:
- replacments
- new ammo ( because after every round the ammo wil drop)
- tanks
- arty support
- defenses
etc.
This is just the Beta and me just telling my rough idea.
im looking forward to your reactions!
After ive done some campaings i was thinking of making one myself but first i like to propose my idea looking if guys like the idea ( before i put lots of hours into it) and maybe there is someone who would help me with making the maps or helping finetune my idea.
The campaing itself is a Semi historical so whats actually the area and starting units are historical the reserve units i like to implement are from neighbouring or units that passed by. so didnt see combat in this particular area.
The battlefield wil be in the area of villages i grew up in the Netherslands. the fighting here was between fallscirmjager and the black watch.
The map of the area every space wil be a battlemap of 1500x1500

The campaing plan:
This wil be a 3 vs 3 TEAM campaign.
- Core formation
At start every player wil have rough size battalion maybe some less maybe some more. at the start i wil make unit lists. and the players wil decide what they put in the battles because this is the core force loses wil be for the lengt of the game. How im planning on doing this is just preset al the battles in the scenario editor, the players tell me what they wanna use i put it on the map an create the scenario.
- no objectives
im planning on not doing any objectives but its just simple the allies need to break the german lines and the germans defend. the rounds wil be 45 minutes / 1 hour so he endstate of the battle wil be the starting locations of the next battle.
- teamplay
seeming that every player has a rough size company formation between the battles players can shuffle units arround to bolster defenses where they are thinking the enemy would put his main breaktrough force.
So how do we get new units ?
between games when troops are Reshuffled and every team wil get points and a list where they can spend points on like:
- replacments
- new ammo ( because after every round the ammo wil drop)
- tanks
- arty support
- defenses
etc.
This is just the Beta and me just telling my rough idea.
im looking forward to your reactions!
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