W
WynnterGreen
Guest
Hey there....
I'm back after a short hiatus from Combat Mission.
I'm looking for a game [or maybe two] with straight up German Army .V. US Army, just to get back into the swing of things before Normandy receives Patching to the latest Game Engine.
Everything is negotiable, but I suggest a Game as follows:
*Medium Meeting Engagement
Medium Map / Medium Force
I'll play Germans or Allies. Your choice.
*Conditions
Day / Random Weather
Duration: 1 hour
Month: September
Rarity: Standard
*33% Max Armour
A maximum of one third of points can be allocated to Armour units.
Any vehicle that can ONLY be purchased from the Armour Single Vehicle section is considered Armour for calculating the 33% maximum.
Vehicles that can be purchased from the Mechanized Infantry section, halftracks etc, do not count to the 33% Armour total.
*One/Three BigCat
AXIS ARMOUR, only every Third Armour piece can be a BigCat.
You need to purchase Two Armour assets before purchasing your first BigCat, then three more before purchasing your second, etc.
[BigCats are considered to be: Panthers / Tigers / KingTigers / JagdPanther / JagdPanzer]
*ALLIES ARMOUR purchase is unrestricted, except by rarity.
*Organic Artillery +1
Meaning all the normal Organic Artillery rules apply except that you're allowed to purchase 1 non Organic Artillery Asset.
The non-organic artillery asset purchased must be 150mm or less.
*No Air Assets
*No TRPs
Setup turn Registered Artillery is ok, but no firing for effect on turn one (except smoke) and no Registered Artillery on setup zones.
I'm back after a short hiatus from Combat Mission.
I'm looking for a game [or maybe two] with straight up German Army .V. US Army, just to get back into the swing of things before Normandy receives Patching to the latest Game Engine.
Everything is negotiable, but I suggest a Game as follows:
*Medium Meeting Engagement
Medium Map / Medium Force
I'll play Germans or Allies. Your choice.
*Conditions
Day / Random Weather
Duration: 1 hour
Month: September
Rarity: Standard
*33% Max Armour
A maximum of one third of points can be allocated to Armour units.
Any vehicle that can ONLY be purchased from the Armour Single Vehicle section is considered Armour for calculating the 33% maximum.
Vehicles that can be purchased from the Mechanized Infantry section, halftracks etc, do not count to the 33% Armour total.
*One/Three BigCat
AXIS ARMOUR, only every Third Armour piece can be a BigCat.
You need to purchase Two Armour assets before purchasing your first BigCat, then three more before purchasing your second, etc.
[BigCats are considered to be: Panthers / Tigers / KingTigers / JagdPanther / JagdPanzer]
*ALLIES ARMOUR purchase is unrestricted, except by rarity.
*Organic Artillery +1
Meaning all the normal Organic Artillery rules apply except that you're allowed to purchase 1 non Organic Artillery Asset.
The non-organic artillery asset purchased must be 150mm or less.
*No Air Assets
*No TRPs
Setup turn Registered Artillery is ok, but no firing for effect on turn one (except smoke) and no Registered Artillery on setup zones.