P
PoorOldSpike
Guest
WINNING THE ROADBLOCK SCENARIO
I thought I'd put this up as a noob tutorial to show how simple the play system is; I've only had the game less than a week and won this easily enough, I never even had to look at the manual during play, it's that simple..
The start positions, they come ready-placed in this one. The objective is to occupy the crossroads at the far end of the map.
Note the clock at lower right, the game lasts 45 minutes at 1 minute per turn-
To begin, I toggle trees off to avoid clutter (ALT-T)
To select a unit I click on its floating icon and give all the units move orders into that field (circled); no need to micro-plot, just click a spot and they'll make their own way there, (but I did plot my 2 tanks through that gap to give them a bit of help)
I find 'Quick' is good for infantry because they'll jog at a nice steady pace without getting tired, although I do throw in other types of movement sometimes by way of experiment.
I'm still experimenting with tank movement, but for now I use 'Move' or 'Hunt'-
I thought I'd put this up as a noob tutorial to show how simple the play system is; I've only had the game less than a week and won this easily enough, I never even had to look at the manual during play, it's that simple..



The start positions, they come ready-placed in this one. The objective is to occupy the crossroads at the far end of the map.
Note the clock at lower right, the game lasts 45 minutes at 1 minute per turn-

To begin, I toggle trees off to avoid clutter (ALT-T)
To select a unit I click on its floating icon and give all the units move orders into that field (circled); no need to micro-plot, just click a spot and they'll make their own way there, (but I did plot my 2 tanks through that gap to give them a bit of help)
I find 'Quick' is good for infantry because they'll jog at a nice steady pace without getting tired, although I do throw in other types of movement sometimes by way of experiment.
I'm still experimenting with tank movement, but for now I use 'Move' or 'Hunt'-
