Seven Days
Seven Days is an interactive campaign for CMCW. It is the third part of a trilogy following Charles Stevens and now his son Charlie through the hell of war.
Beginning in 1944 in the fields of Normandy in CMBN (In the Fields Where the Poppies Grow) and continuing to the battlefields of Belgium in CMFB (Fields of Tears), this final part of the Stevens trilogy takes the stage in a new war among the hills, fields, and towns of the Fulda Gap,Germany in CMCW. Read the Designer Notes to follow the narrative throughout the campaign.
The campaign is designed to work with the latest version of CMCW and is my first campaign designed on a Mac system.
The maps are heavily reworked Quick Battle or even Scenario maps. Since I have been away from designing for a while I am still getting my feet wet again so not having to completely design maps from scratch saves me some time.
As with most of my campaigns I am a firm believer of mods to add immersion. This one is no different. To completely enjoy the experience I recommend the mods that I have included in the download.
dragonwynn
https://drive.google.com/file/d/11zzr265PKfztw-fNlgJNI7aBv1agyr4V/view?usp=sharing
Do I need to load all of these mods? Can I just play the campaign without them?
No but for the campaign to appear as designed I recommend them. But its playable with out.
Do you put the entire folder “Seven Days Mods” into “Data”, “z”, or do you have to place all folders there, such as “”11ACR”, “buildings”… “roads” etc. into “Data”, “z” individually?
No just place the entire folder into the z. The others are just sub folders. Sorry for the late response.