(Special Note): This campaign was created before the recent invasion of Ukraine by Russian forces. The backstory of this campaign is completely fictional. I had intended to go back and revise this campaign and add additional mods, especially uniforms for the combatants with correct unit markings. Also as this was my first campaign dealing with modern forces the rankings may not be completely accurate, so just use your imagination. Health reasons at the moment are hampering my additional work on revising some older campaigns.)
The Eagle and the Bear is a narrative hypothetical campaign of a clash between NATO and Russian forces in the small Baltic country of Latvia. It is a campaign of modern war set in a “could happen” situation where you command a U.S. Combat Brigade through a 7 day struggle for control of the Baltics.
It is designed to be played from the blue side only. Some scenarios are large so it may be slow load times on some systems.
It features 11 scenarios, 9 which are playable based on the outcomes of specific battles. I’ve tried to include a fair number of combat situations from small infantry engagements, airlift operations, urban battles as well as large sprawling armor engagements.
You take the role of Mack Barnes, commanding officer of the 3rd Armored Brigade Combat Team and your mission is to successfully take the brigade as well as other NATO forces through 7 days of modern combat. Below is a list of the scenarios and the campaign path:
Battle 1- Never Cry Wolf
(Win- The Water Dogs
(Lose- Campaign Over)
Battle 2- The Water Dogs
(Win- The Crossroads of Naudaskalns
(Lose- Campaign Over)
Battle 3- Crossroads at Naudaskalns
(Win- FOB Lancer
(Lose- Campaign Over)
Battle 4- FOB Lancer
(Win – Hill 289.7)
(Lose- The Bear at the Gates)
Battle 5- Hill 289.7
(Win- Operation Hammer)
(Lose- The Siege of Balvi)
Battle 6- The Bear at the Gates
(Win- Operation Hammer)
(Lose- Campaign Over)
Battle 7- The Siege of Balvi
(Win – Operation Eagle Strike
(Lose- Campaign Over)
Battle 8- Operation Hammer
(Win- Turning the Tide)
(Lose- Campaign Over)
Battle 9- Operation Eagle Strike
(Win- The Battle of Krievkalns)
(Lose- Campaign Over)
Battle 10 – Turning the Tide
(Win- The Battle of Krievkalns)
(Lose- Campaign Over)
Battle 11- The Battle of Krievkalns
(Win – Victorious)
(Lose – Defeated)
Here is a list of the combatants involved:
NATO:
Latvian 1st Infantry Brigade
Latvian 2nd Infantry Brigade
Polish 2nd Mechanized Battalion
Polish 1st Tank Battalion
Polish 6th Airborne Brigade
1st Stryker Combat Brigade Team
1st Calvary Regiment
3rd Armored Combat Brigade Team (Core Unit)
Soviet 20th Guards Army:
9th Guards Motor Rifle Brigade
5th Guards Motor rifle Brigade
27th Guards Motor Rifle Brigade
16th Spetsnaz Brigade
56th Airborne Brigade
100th Reconnaissance Brigade
6th Guards Tank Brigade
4th Guards Tank Brigade
1st Tank Brigade
(Special Note: Due to game limitations the Latvian forces were taken from the stock Ukrainian forces with standard camouflage. The Polish forces are Ukrainian forces with digital camouflage to distinguish them differently.
The Latvian military primarily uses western equipment so they have been equipped with humvee’s mostly. However I used MT-LBM’s as their APC’s. The Poles have the KTO-Wolverine APC which I used BTR-4E’s to simulate these as well as the PT-91 Twardy MBT which is simulated by the BM-Bulat MBT.)
There are a number of personalities besides Barnes that you will meet as the campaign unfolds. Each will play a part.
As with my previous campaign I have included modtags and the needed files. However I do highly recommend Kieme’s outstanding CMBS mods to get the full immersion. I am not aware of any mod conflicts but I recommend a clean Z folder with the included mods and Kieme’s CMBS mods (not included).
https://drive.google.com/file/d/1pza-9dT2jFTvZTmKrGgGJtNvN-Yfu-Yv/view?usp=sharing