Special Note: CMRT Winter Mod by kohlenklau and BarbaricCo
Dawn February 15, 1943 (Soviet Operation Star)
The once thriving city of Kharkov is shattered. Soviet and German forces are contesting control along a railroad spur southwest of Dzerzhinsky Square. As Operation Star unfolded, 25th GRD entered the battle. By 15 February, the Red Army had forced the Germans into an inner perimeter and threatened German lines of communication running south out of Kharkov. SS-Panzerkorps just vacated the city’s northern suburbs and the Soviet 69th Army filled the void heading into the heart of Kharkov. See the Operational Map in the zip file for the semi-historical location of the rail yard.
WHAT VERSION OF COMBAT MISSION IS THE FILE FOR? | CM : RED THUNDER |
WHAT IS THE SCENARIO / MAP TITLE? | Sacrifice in the Snow |
FILE TYPE? | SCENARIO PLAYABLE AS H2H AND VS AI |
DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS? | YES [PLEASE ADVISE WHAT IS REQUIRED IN DESCRIPTION FIELD] |
WHAT SIZE IS THE BATTLE? | SMALL |
WHAT ARE THE MAP DIMESIONS? | 320 X 320 meters |
WHAT TYPE OF BATTLE IS THIS? | ATTACK |
WHAT IS THE LENGTH OF THE SCENARIO? | 30 – 44 MINUTES |
WHERE IS THE SCENARIO / MAP BASED? | SOVIET UNION [RED THUNDER] |
WHEN IS THE SCENARIO BASED? | FEBRUARY 1944 |
WHAT TIME OF DAY IS THE SCENARIO BASED? | DAWN |
WHAT IS THE WEATHER IN THE SCENARIO? | MIST |
NATIONALITY OF SIDE ONE | Soviet |
NATIONALITY OF SIDE TWO | German |
THIS SCENARIO IS BEST PLAYED AS… | H2H, SIDE ONE VS AI, SIDE TWO VS AI |
SUBMITTED BY? | Kevin Kinscherf |
Fun and fast paced scenario. Was able to get a total victory while taking some significant casualties. Tried it without the winter mod and it still looks great, will probably play it again once I install the winter mod. Thanks to the author of the scenario.
Tough to start off as the Germans have the high ground and multiple firing angles. After gaining a wide field of fire at some casualties, the tide has turned. The SM squad became really lethal at close range firefight. non-stop action from start to finish. thanks.
Very nice little battle. I played ‘blind’ as the Germans and didn’t read the intro.
It was fun as I tried to save troops that were in a vicious fight. Managed a win but I have some real concerns regarding the modeling of the Soviet SMG. They are modeled more like AK-47 IMO. I have read some of the threads at BF regarding how they were supposed to shoot out to 200 meters or so. Poppycock. In fact, they were semi and full auto. The game does not model this. Just full auto. Even in semi-auto, I doubt that you could target to 200 meters.