The Last Resort

The Red Army continues to advance with great success, crushing most of the German resistance in the process. However, pockets of German resistance slow the advance. Up ahead, in the outskirts of a small rural town, is a local church in which German stragglers have taken refuge, awaiting rescue, as the main German force retreats. The church sits on a hill overlooking lake Kolja. It is an important OP to overlook the retreat in the area. Secure the church. POW:s might provide valuable information on the retreat and what German units the main force consists of. Also secure the area west of the bridge to halt any counter-attacks and pave the way for closing the gap to the retreating Germans. One forward scout car got knocked out when approaching the bridge and church area. It is unsure what took it out – so stay alert. Tiny fictional scenario. Soviet vs German only.

WHAT VERSION OF COMBAT MISSION IS THE FILE FOR?CM : RED THUNDER
WHAT IS THE SCENARIO / MAP TITLE?The Last Resort
FILE TYPE?SCENARIO VS AI ONLY
DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS?NO
WHAT SIZE IS THE BATTLE?TINY
WHAT ARE THE MAP DIMESIONS?880*432 m
WHAT TYPE OF BATTLE IS THIS?ATTACK
WHAT IS THE LENGTH OF THE SCENARIO?30 – 44 MINUTES
WHERE IS THE SCENARIO / MAP BASED?SOVIET UNION [RED THUNDER]
WHEN IS THE SCENARIO BASED?AUGUST 1944
WHAT TIME OF DAY IS THE SCENARIO BASED?DUSK
WHAT IS THE WEATHER IN THE SCENARIO?LIGHT FOG & RAIN
NATIONALITY OF SIDE ONESoviet
NATIONALITY OF SIDE TWOGerman
THIS SCENARIO IS BEST PLAYED AS…SIDE ONE VS AI
SUBMITTED BY?rocketman

About Author

Author: Bootie

2 thoughts on “The Last Resort

Leave a Reply

Your email address will not be published. Required fields are marked *