The Relief of Army Group North Campaign

Take command of Panzer Brigade 101 as the try to make connection between Army Group North and Center.

Campaign starts on August 18th 1944, 84km SW of the gulf of Riga.

5 mission campaign.

WHAT VERSION OF COMBAT MISSION IS THE FILE FOR? CM : RED THUNDER
WHAT IS THE SCENARIO / MAP TITLE? The Relief of Army Group North
FILE TYPE? SCENARIO VS AI ONLY
DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS? NO
WHAT SIZE IS THE BATTLE? LARGE
WHAT ARE THE MAP DIMESIONS? 2000×2000
WHAT TYPE OF BATTLE IS THIS? ASSAULT
WHAT IS THE LENGTH OF THE SCENARIO? MORE THAN 1 HOUR 29 MINUTES
WHERE IS THE SCENARIO / MAP BASED? EASTERN EUROPE [RED THUNDER]
WHEN IS THE SCENARIO BASED? AUGUST 1944
WHAT TIME OF DAY IS THE SCENARIO BASED? DAY
WHAT IS THE WEATHER IN THE SCENARIO? CLEAR
NATIONALITY OF SIDE ONE German
NATIONALITY OF SIDE TWO Soviet Union
THIS SCENARIO IS BEST PLAYED AS… SIDE ONE VS AI
SUBMITTED BY? Lille Fiskerby

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Author: Bootie

8 thoughts on “The Relief of Army Group North Campaign

  1. Looks like a great campaign, but the briefing comes off as a bit amateurish. I also saw at least one spelling mistake. I don’t want to nitpick, but if you could improve the briefing (and maybe add a tactical map) then it would look a lot better.

    Keep up the good work!

  2. I have played the first 2 battles, the 3rd failed to load at 43%. very challenging terrains and maps such as narrow passages make perfect ambush and killing field. The German seemed to lack infantry. I often find myself short of foot soldiers to flush out enemies in hidings.

  3. On the 4th mission. I love the scale of this campaign and the way that things are paced. The maps also are really interesting and believable. It seems, however, that the Russian forces (in the early missions at least) could be better deployed. Once I found and neutralized the anti-tank assets in a given mission, it was pretty easy to locate the Russian infantry and shoot them up with my armor. I know this is a weakness in Russian infantry – lousy organic anti-tank assets – but some spoiling attacks, some more tightly integrated armor/anti-tank/infantry might make things a bit more hair raising in the second half of these missions.

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