[TRANSFERRED FROM THE REPOSITORY : US MARINE MODULE REQUIRED]
Short Description:
Battle Type: Meeting Engagement.
Terrain: Hard and rocky
Day time: Day
Mission time: 45 m (+0-5 m)
Weather: Sunny
Map Size: 1168×1056
Battle size: Medium
Scenario Type: fiction
Terrain is partly obtained from ARMA2:OA Takistan map. There’s no 1:1 match, but I’ve tried to keep relief terrain,houses location and roads as much as close to the original NE parts of Takistan as I can.
Tasks:
USMC
- Seize and hold Garmarud. – 100 points.
- Seize and hold Timurkalay. – 200 points.
- Additional Tasks:
- Enemy losses: 75% – 100 points.
- Friendly losses: 20% – 200 points.
Syrian Army
- Seize and hold Timurkalay. – 100 points.
- Seize and hold Garmarud. – 200 points.
- Additional Tasks:
- Enemy losses: 40% – 100 points.
- Friendly losses: 75% – 200 points.
Forces:
USMC
- LAR Platoon(LAV-25) which is loceted at entry zone on the road to Bastam.
- Escort Platoon on Hummve(M2) will arrive from Garmasar, by the road.ETA 5M.
- Rifle Company A on AAV-7A1 will arrive from Garmsar, by the road. ETA 5-10M.
Support:
- 2 120mm Mortar sections – will be able to provide support in 5-10M.
- AV-8B II+ Harrier airwing – will be able to provide support in 15-30M.
Syrian Army
- Battalion HQ, Recon Platoon, FO Section and D Company(Weapons) are located at the exit of Narran D’an Pass, Road to Loy Manara.
- Mech.Company of reservists will arrive at the exit of Narran D’an Pass from Loy Manara – ETA 10-15M.
- Mech.Guards Company will arrive by desert between Narran D”an Pass and road to Feruz Abad. – ETA 15-20M.
- Tank Company will arrive by the road from Feruz Abad – ETA 15-20M.
Support:
- 2 120mm Mortar sections – will be able to provide support in 10-15M.
- 2 D-30 sections – will be able to provide support in 20-30M.
Screenshots:
ARMA2 Map:
http://imageshack.us/g/689/arma2oa2012071217382024.jpg/ – Link to imageshack album with screenshots of the ARMA2 Part of NE region of Takistan.
Scenario:
http://imageshack.us/g/221/cmshockforce20120727124.jpg/ – Link to imageshack album with screenshots of the scenario map.
It would be nice if you can play it H2H and leave commentaries with suggestion for improvement.
P.P.S.As soon as I’ll understand mechanics of AI planning this scenario will have possibilities to play vs AI both sides.
P.P.P.S. in-game briefing is available in 2 languages – English and Russian.