Semi-historical scenario based on a “Battle Stations Problem” presented in Wargamer’s Digest, Volume 9, Number 9 (July 1982).
British forces are keeping the pressure on German armoured forces south of Caen. Scattered German units are being driven back toward the Odon River. The German I SS Panzer Corps is attempting to hold firm on the near side of the river.
In solo play, balance your at start forces with your reinforcements and attempt to stop the British from capturing two vital villages astride the main supply road. Or take on a human opponent as both sides launch tanks and infantry at each other.
**Modes of Play**
AI plans for Allied (only). Suitable for H2H also.
The original concept of the Battle Stations scenarios was to create battalion sized engagements for table top (i.e. miniatures) players. A detailed CM map has been constructed from the guide in the magazine article, and orders of battle balanced and tested to provide a challenging, back and forth battle.
Map size: 1248m x 2000m
Game length: 120 turns (variable)
Force size: Battalion
Terrain type: Rural
Weather and Environmental conditions: Clear, warm
Designed for play either H2H or vs AI as German (only)
Included are pdf files for a paper tactical map, in both letter and tabloid size.
WHAT VERSION OF COMBAT MISSION IS THE FILE FOR? | CM : BATTLES FOR NORMANDY |
WHAT IS THE SCENARIO / MAP TITLE? | TWJ Victory via Vignory |
FILE TYPE? | SCENARIO PLAYABLE AS H2H AND VS AI |
DOES THE SCENARIO / MAP REQUIRE BATTLEFRONT DLC OR MODS? | YES [PLEASE ADVISE WHAT IS REQUIRED IN DESCRIPTION FIELD] |
WHAT SIZE IS THE BATTLE? | LARGE |
WHAT TYPE OF BATTLE IS THIS? | ASSAULT |
WHAT IS THE LENGTH OF THE SCENARIO? | MORE THAN 1 HOUR 29 MINUTES |
WHERE IS THE SCENARIO / MAP BASED? | FRANCE [BATTLES FOR NORMANDY] |
WHEN IS THE SCENARIO BASED? | JULY 1944 |
WHAT TIME OF DAY IS THE SCENARIO BASED? | DAWN |
WHAT IS THE WEATHER IN THE SCENARIO? | CLEAR |
NATIONALITY OF SIDE ONE | British |
NATIONALITY OF SIDE TWO | German |
THIS SCENARIO IS BEST PLAYED AS… | H2H, SIDE TWO VS AI |
SUBMITTED BY? | Michael Dorosh |
http://i150.photobucket.com/albums/s100/madorosh/mapsmall.gif
Note that this requires the CM Vehicle pack.
Rokko – thanks for that. I’m bad about citing all this stuff, though I am embarrassed to admit I had completely forgotten the “vehicle pack” is a “thing.” I just assume everyone has everything possible installed. The funny French half-tracks should have been a clue, but they were part of the standard OB so I really didn’t stop to think that this might be DLC. Thanks for pointing it out, I’ll try and be more diligent in future. Note, I also got the name of my own scenario wrong – should be TWC rather than TWJ. I believe the downloaded file is correct, but I managed to mess up the upload data.
Thats it fixed mate. 🙂
Beauty – much appreciated.
A truck has 76mm ammo in it. I don’t see any 76mm weapons? Are there VL? Which way is the wind blowing?
Were Churchill Mark VIII ever used in battle?
I don’t believe so…. I certainly haven’t read or seen anything to advise otherwise. Its a Mk VII up-gunned with a 95mm howitzer.
I would suggest the scenario is then ‘semi-fictional’.
The claim about H2H is odd. Has this actually been tested H2H? I suspect the worst player could just crush the Germans H2H.
The 95mm weapon had awful accuracy with HE shells. I can not imagine the HEAT rounds were any better and probably much worse. They can, of course, hit and destroy AFV at outlandish ranges it seems. This is an example of nerfed modeling by BF.
Again, buttoned up tanks spot incredibly well. Certain scenarios, whether designed to or not, showcase the mistakes that BF has made.