First of all! A really really big thank you Ithikial. The VAAR you have done is fantastic! I can just imagine how much time this consumed.
Generally the War Correspondent Format, showing both sides, is enlightening in many cases. Most of the time you never have any insights in the FOW-system that close. Seeing what your enemy could see during the battle afterwards was sometimes very surprising to me. I gave me many new insights in how FOW works on both sides.
After I have watched most of the episodes now I feel kind of guilty although I know I didn`t have to. My cautious and slow playing style for sure was not the right one to get lots and lots of action throughout the game. But that`s my approach to long games like this. Never taking to much risks and analyzing the situation. But from the perspective of the war correspondent it sure was boring for some long times.
Sorry for that Ithikal. I never actually thought about having an "audience" and keep them entertained. The 40 minute artillery bombardment for example was not very entertaining to see but is a very effective tactical measure. As I had plenty of time to attack the middle objective I choose to drop harassing fire for that long time. This has some big advantages over a heavy mission in my opinion. During a heavy mission the ordnance is delivered in a few minutes maximum and has the disadvantage that after the first few round the enemy is lying prone and hiding behind walls etc. So just direct hits on the buildings can do some real damage. With the harassing fire mission there are just 2-3 shells hitting the objective during one turn. That way the enemy will hide but will pop up again later to look around and then the next rounds fall from the sky and the enemy is more often hit by shrapnel. The next advantages are that enemy movement in and out of the general area is highly restricted for a long long time as he never knows when or where the next rounds are impacting and the last but not least the impact on the morale of units is sometimes dramatic. After 30 minutes constant rain of lead the poor guys trapped in the area are often broken before I even have to risk the lifes of my own pixeltruppen.
So, sorry for the slowrolling of the gameplay and again thank you for doing this VAAR!