Regional update
Who bloody knows! Alpha is in Fallujah but we are unable to get in contact with the NATO forces to the west. Short wave radio is bouncing back off buildings and we need to get closer to the NATO camp to make contact.
Situational update
We have successfully got into the city however we did not locate the shipment of anthrax at the primary sight. There is a second site which is approx. 3 km north. The team is tired and equipment is damaged or missing with several members now using looted rebel assault rifles, but Alpha is not down. The plan is to move north, fighting street by street if we have to.
Mission brief
We will move from our current location to the secondary site. The hope is the container with the suspected anthrax shipment will be at that location. We are to secure the container and find some method to transport it to the NATO base to the west. We can’t risk losing the shipment so we have to move it ourselves. There is a risk of damaging the container, but if we don’t take action the situation will be worse, much worse, and the area could be decimated.
Mods required are below, same list as last week. This is still Alive so I’m willing to lead again unless someone else wants to step up.
Mods required @A3MP (ver 1.4)
@CBA_A3 (ver 1.0.8.140725)
@Alive (ver 0.6.8.1406181)
@CAF_AG (ver 1.5.2)
@Fallujah (ver1.2.1)
@NATO_Russian_SF_Weapons (ver 1.2.1)
@task_force_radio (0.9.2)
@JSRS2 (ver 2.2)
@TPWCAS_A3 (ver 5.5)
Fallujah link http://play.withsix.com/arma-2/mods/fallujah
Optional
@BlastCore_A3 (ver 0.3)
@mrb_a3_voicestop (ver 1.4)
@outlw_magrepack (ver 3.1.0)
@sthud_a3 (ver 14.3.2)
@VTS_WeaponResting (ver 0.5)
Roles and allocation
[Alpha 1-1] Squad Lead - DoubleD
[Alpha 1-2] JTAC -
[Alpha 1-3] Combat Engineer - Vart
[Alpha 1-4] Paramedic - Septic
[Alpha 2-1] Fire Team Lead - Ithikial
[Alpha 2-2] Light Machine gun - Rambler
[Alpha 2-3] Anti Tank -
[Alpha 2-4] Marksman -
Who bloody knows! Alpha is in Fallujah but we are unable to get in contact with the NATO forces to the west. Short wave radio is bouncing back off buildings and we need to get closer to the NATO camp to make contact.
Situational update
We have successfully got into the city however we did not locate the shipment of anthrax at the primary sight. There is a second site which is approx. 3 km north. The team is tired and equipment is damaged or missing with several members now using looted rebel assault rifles, but Alpha is not down. The plan is to move north, fighting street by street if we have to.
Mission brief
We will move from our current location to the secondary site. The hope is the container with the suspected anthrax shipment will be at that location. We are to secure the container and find some method to transport it to the NATO base to the west. We can’t risk losing the shipment so we have to move it ourselves. There is a risk of damaging the container, but if we don’t take action the situation will be worse, much worse, and the area could be decimated.
Mods required are below, same list as last week. This is still Alive so I’m willing to lead again unless someone else wants to step up.
Mods required @A3MP (ver 1.4)
@CBA_A3 (ver 1.0.8.140725)
@Alive (ver 0.6.8.1406181)
@CAF_AG (ver 1.5.2)
@Fallujah (ver1.2.1)
@NATO_Russian_SF_Weapons (ver 1.2.1)
@task_force_radio (0.9.2)
@JSRS2 (ver 2.2)
@TPWCAS_A3 (ver 5.5)
Fallujah link http://play.withsix.com/arma-2/mods/fallujah
Optional
@BlastCore_A3 (ver 0.3)
@mrb_a3_voicestop (ver 1.4)
@outlw_magrepack (ver 3.1.0)
@sthud_a3 (ver 14.3.2)
@VTS_WeaponResting (ver 0.5)
Roles and allocation
[Alpha 1-1] Squad Lead - DoubleD
[Alpha 1-2] JTAC -
[Alpha 1-3] Combat Engineer - Vart
[Alpha 1-4] Paramedic - Septic
[Alpha 2-1] Fire Team Lead - Ithikial
[Alpha 2-2] Light Machine gun - Rambler
[Alpha 2-3] Anti Tank -
[Alpha 2-4] Marksman -