I agree with the others that it looks like a very poor map. Most of the stock quick battle maps seem poorly designed.
In my opinion, a good map:
But if you (many turns later) manage to infiltrate his setup-zone, because your opponent did not protect his flanks, then I say go for it. That would be like a boxer not keeping up his dukes - a knock-out is only fair and proper.
In my opinion, a good map:
- Looks like a real, believable place, not a tabletop with cardboard cutout forests and books for hills.
- Prevents both sides from gaining LOS to the opponent's setup zone.
- Provides enough terrain features to prevent you from quickly going all the way to the other side of the map.
But if you (many turns later) manage to infiltrate his setup-zone, because your opponent did not protect his flanks, then I say go for it. That would be like a boxer not keeping up his dukes - a knock-out is only fair and proper.
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