Its been a long while since I could join, I enjoyed the session and thanks for setting this up. These things take time to sort out, I appreciate the effort.
One piece of feedback, I’d recommend excluding the AI from the revive system. To search the AI for intel they have to be dead. I was unable to search their body whilst they were wounded, so I found the pragmatic solution was to execute the wounded. To
@Redbully point, not a great fan of having to constantly commit war crimes to advance the narative.
Additionally, I repeatedly found I put the AI down, only for them to ‘wake’ up a little later, pop a morphine and then start shooting. This sometimes happened when I’m very close, which again meant my pragmatic solution was to commit further war crimes as I moved forward.
I appreciate the idea of ‘every AI dies‘ sounds un-milsim, but I needed the loving hands of
@Vartuoosi to wake me up, yet the AI‘s ability to awake from multiple wounds and start spraying seemed a bit too often/easy.
I really enjoy the Hearts and Minds setting. Now it’s winter in my part of the world I’ll try and juggle my to do list to join more often. Looking forward to some H&M side missions, theres some decent content there.
Thanks again all
@Redbully,
@Aurelius,
@Vartuoosi,
@Concord,
@Gnarly (2) for the session