P
poesel71
Guest
Hmm, looks like I missed this thread
Of course I'm interested. Actually I've beat you to it:
http://www.thefewgoodmen.com/thefgmforum/threads/poll-who-would-want-to-play-cm-dip.17822/
In that thread are some rules I've thought up. Maybe you can use them.
The biggest problem I see is that - if you don't bend the original rules out of recognition - it's foremost a game of Diplomacy and not CM. That's not bad per se but may lead to frustration on the player side as expectations are not met.
For the most part the game consists of writing. A lot. Really a lot. I mean it - if you don't write you die early.
Then there is dedication: the game takes years to resolve. Replacements are possible but it is time consuming and annoying. Some players will be eliminated early. Some will be reduced to marginal roles and linger on the field until someone has the mercy to kill them.
The main point of the game is to betray others. That can lead to tensions to put it mildly.
If you play the game expect to be stabbed in the back. Don't take it personally. I'd reckon that more Dip alliances ended with both participants turning on each other in their first move than the other way round!
Lovely game to learn the dark sides of human nature!
Of course I'm interested. Actually I've beat you to it:
http://www.thefewgoodmen.com/thefgmforum/threads/poll-who-would-want-to-play-cm-dip.17822/
In that thread are some rules I've thought up. Maybe you can use them.
The biggest problem I see is that - if you don't bend the original rules out of recognition - it's foremost a game of Diplomacy and not CM. That's not bad per se but may lead to frustration on the player side as expectations are not met.
For the most part the game consists of writing. A lot. Really a lot. I mean it - if you don't write you die early.
Then there is dedication: the game takes years to resolve. Replacements are possible but it is time consuming and annoying. Some players will be eliminated early. Some will be reduced to marginal roles and linger on the field until someone has the mercy to kill them.
The main point of the game is to betray others. That can lead to tensions to put it mildly.
If you play the game expect to be stabbed in the back. Don't take it personally. I'd reckon that more Dip alliances ended with both participants turning on each other in their first move than the other way round!
Lovely game to learn the dark sides of human nature!