Extracting maps?

Hohenfels

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I have made a few attempts in the past to swap maps between the different CMx2 versions, with varying degrees of success. Sometimes it is enough to adjust a hex number to the respective CMx2 version with a hex editor to load the map into the editor of another CMx2. However, this still often goes wrong. So I thought about transferring the somehow packed and/or encrypted map data into a raw form or extracting, analyzing and cleanly transferring the contained data.
Mad Mike (from the Battlefront forum) for example, had some success reading out the scenario parameters. Has anyone ever achieved more than that, or could one achieve more with the same technique?
 

jobu88

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There is at least one map "Getting Ugly" that I have played in CMBS and seen Josey Wales play in CMRT. It's listed in the CM Scenario page with author Cpl. Steiner. Perhaps he can tell you how he converted the map.

 

Hohenfels

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Some individual scenarios or maps can be transferred with the known change of a hex number in the .btt file. I guess that is the case here. But that is not what I mean.
I've written a PM to Mad Mike, unfortunately I didn't get an answer.
 
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