I don't Disagree however The point is about what kind of game you want to play...Do you prefer one that is dominated by tanks...As in Medium sized game with 15 tanks plus one side or one that is more combined arms focused ...Its not about whether you have a strategy to defeat it or not but more about the experience of game play. In the case of the one i.m playing its a medium sized game and is totally dominated by tanks the attacker has gone with about 15 tanks or so and is adopting a simple strategy of bulking up and blasting everything in site...then moving in with inf...Very little inf on inf combat, i'm not enjoying this game anywhere near as a few of the others i have going. Its more about watching positions getting systematically blasted turn after turn and ensuring your troops keep out of harms way as much as possible. While it is a strategy within the scope of this game, the question is would you prefer to play against that style or one where force mix is a a little more realistic/balanced and what game plays better?Ive played alot of games and other than this one and each player has gone with balance without such an abundance of armour so my take on it is most people here prefer balance. Therefore If one said to you lets work with a 40/60 rule as an example give or take without being to rigid about it, would you say that is fair?....The message i would be sending is i want to play a game that is not totally dominated by tanks.
I use to play CMBO and CMBB and it was very good in when one selected mixed force that's what it meant you could not buy that much armour....This new series it means you can go nuts on armour
So as it turns out, I am the offending opponent.
Titan and I have discussed the battles amicably via PM. But to correct some things that are not correct.
1) We are playing two mirrored LARGE sized games. They are not MEDIUM sized games as Titan keeps saying. The attacker has exactly 5599 points to spend and the defender has 3399. Sherman tanks start at 204 points for Reg/Normal/0. Light tanks are a little more than half that. As the attacker, you can buy an infantry battalion and still field A LOT of tanks.
2) On defense, I have 4 Panthers, not 5. That is an under-strength tank platoon that is supported by two companies of infantry and some mortars. That did not seem like an insane force pick to me. Ironically, Titan has also 2 Panthers and another armored vehicle that I have not made out yet. So he could have 3 or more Panthers for all I know.
3) The map is large and is pretty open. It has a couple orchards that could be mistaken for woods, but the low density of trees and the hilly nature of the map is such that you can see far into them. It is an insanely dangerous place for infantry. WW2 British commanders called infantry a "liability" in North Africa. I tend to agree on open maps.
4) Titan has chosen "quality" and I have chosen "quantity." I have plenty of infantry on both the attack and the defense. In fact, I am betting that I have more riflemen than Titan. Titan's infantry are clearly very high quality and are lavishly equipped with medium mortars, light mortars, schreks, snipers, heavy machine guns, TRPs, scouts, etc.. My boys are just as numerous, but are much poorer cousins by comparison......
5) Yes, we did agree to all rules up front. Yes, Titan did threaten to scalp me.
6) As I tried to tell Titan, the tough thing about CM is that you really don't know how badly your opponent is suffering. Titan may be taking some hits, but my boys are also suffering losses. Neither game is won or lost at this point and Titan is an excellent opponent.