HISTWAR LES GROGNARDS

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French cavalry...old GUI
 
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French battery on the receiving end. Had one of my Prussian landwehr regiments selected at the time...thus the unit designation in the gui. As mentioned above the graphics are not as good as the competition but personally I think the game is considerably more realistic.
 
Thanks for the screenshots !

You mentioned 'the competition' - would that be ETW & NTW ? I am asking because I have those and do enjoy playing them but I am looking for something deeper.

How would you rate HLG now, compared to when you last played it?
 
How would you rate HLG now, compared to when you last played it?

I'm also curious about this game. Tracked its development for some time, but looked to me as buggy as hell.

As a comparison, I think it would be more fair to compare it with Scourge of War. Do you think HistWar is in the same league as SoW?
 
Thanks for the screenshots !

You mentioned 'the competition' - would that be ETW & NTW ? I am asking because I have those and do enjoy playing them but I am looking for something deeper.

How would you rate HLG now, compared to when you last played it?

Yes ETW and NTW are the competition I refer too. Graphically they are better but its my opinion that HW is a deeper more historically accurate game. Rateing HW then or now would be difficult for me to do as my opinions may be somewhat different then yours or others. I will say that I am enjoying playing it now . I started a PBEM battle this morning and have a TCP/IP battle coming up some time this week so will know more then. As far as military history and wargaming is concerned this is my era !!! This is where the bulk of my interest lies and a certain amount of bias can be expected to seep into what I have to say about games covering this time period.
 
Double damn, I was hoping you were going to say its still buggy etc. Now I will have to think about getting this one.

Anyway, will you keep us posted as to the progress of your pbem and TCP/IP battle?

Do you belong to any of the clubs?
 
I'm also curious about this game. Tracked its development for some time, but looked to me as buggy as hell.

As a comparison, I think it would be more fair to compare it with Scourge of War. Do you think HistWar is in the same league as SoW?

DAMN !! ya know I spent 2 days trying to remember the name of that game........ an old age thing I guess. To say that HW was buggy upon release would be an understatement !! However the game has come a long way since then. SOW and HW are very similar titles especially graphically ( both titles appear to use sprites ). I have SOW but haven't had it installed for a long time so don't know what changes and improvements have been made over say the last 6 or 8 months. Based on what I do know I would say both titles compare very well to one and other. I would have to say in single player that the friendly AI in HW is more complex and reactive,which can be good or bad depending on the situation. When threatened bye Cavalry the friendly Infantry AI will form square on its own to defend itself and on the flip side if the Cavary unit you sent to recon an area spots something tasty it will abandon its mission and charge off after it. There is a doctrine editor supplied with the game that allows you to edit how your units respond to certain circumstances. As mentioned above I am just starting to get into multiplayer again so can't accurately compare the two in that area .

Before I forget the game comes with Map,Doctrine and OOB editors.
 
Double damn, I was hoping you were going to say its still buggy etc. Now I will have to think about getting this one.

Anyway, will you keep us posted as to the progress of your pbem and TCP/IP battle?

Do you belong to any of the clubs?

DO NOT BUY without trying the Demo !!!! Hopefully he has been updating the demo....he didn't use too but I hear that he has been here at late.

Yes I belong to the NBC,good bunch of guys . Play both the ETW/NTW series of games as well as HW.

http://napbc.freeforums.org/

The Demo can be found here
http://www.histwar.com/game/demo.html
 
DAMN !! ya know I spent 2 days trying to remember the name of that game........

This is the "Wisdom of the Crowds" I guess :)

7thcav said:
an old age thing I guess. To say that HW was buggy upon release would be an understatement !! However the game has come a long way since then.

I've been checking the patch notes list this morning and I see that the author has really devoted some time to get the thing working. I'm not surprised it was buggy as hell on release, looks to me as a painfully accurate simulation of Napoleonic warfare. Was this guy somehow related to the old - but excellent - Austerlitz real-time and isometric game?

7thcav said:
SOW and HW are very similar titles especially graphically ( both titles appear to use sprites ). I have SOW but haven't had it installed for a long time so don't know what changes and improvements have been made over say the last 6 or 8 months.

Yes, SOW uses sprites - which is not bad though sometimes under certain camera angles they look a bit strange - and I downloaded the HW demo earlier today, and I see it works with 3d models, simple ones at that, but OK.

7thcav said:
Based on what I do know I would say both titles compare very well to one and other. I would have to say in single player that the friendly AI in HW is more complex and reactive,which can be good or bad depending on the situation. When threatened bye Cavalry the friendly Infantry AI will form square on its own to defend itself and on the flip side if the Cavary unit you sent to recon an area spots something tasty it will abandon its mission and charge off after it. There is a doctrine editor supplied with the game that allows you to edit how your units respond to certain circumstances. As mentioned above I am just starting to get into multiplayer again so can't accurately compare the two in that area .

Flip side? That's AWESOME. SoW is very good at modelling the pains of command & control during American Civil War, but I don't think I have ever seen a regiment colonel deciding on his own "Hey, see those rebs over there? CHARGE!" :doh:

7thCav said:
Before I forget the game comes with Map,Doctrine and OOB editors.

I saw there's a quite active mod community who developed battlepacks for Waterloo and the Peninsular War. Especially the latter is a BIG thing for me, even if "my" guys rout at the mere sight of French battalions charging in column :)
 
Those two mods you mention Waterloo and the Peninsula war were what initially got me interested in playing HW again. The original game is set bye default in 1809,a time when the French under Napoleon were (in my opinion any way) at there peak against the coalition at its most dysfunctional. Most games covering the Napoleonic era treat the Dutch,Belgians,Spanish and Portuguese like second rate troops that would take off like there feet were on fire and there ass's were catchin at the mere sight of the French which wasn't true. Having played through a goodly number of the battles in both mods it looks like those folks did there homework better then most. Yes you do find Militia level units but there mixed with experienced line units at a percentage much closer to the reality of the day.
 
Those two mods you mention Waterloo and the Peninsula war were what initially got me interested in playing HW again. The original game is set bye default in 1809,a time when the French under Napoleon were (in my opinion any way) at there peak against the coalition at its most dysfunctional. Most games covering the Napoleonic era treat the Dutch,Belgians,Spanish and Portuguese like second rate troops that would take off like there feet were on fire and there ass's were catchin at the mere sight of the French which wasn't true. Having played through a goodly number of the battles in both mods it looks like those folks did there homework better then most. Yes you do find Militia level units but there mixed with experienced line units at a percentage much closer to the reality of the day.

To be honest, Coalition Armies were very, very bad. However I didn't spot that thing about the time being 1809. From the discussions I've been reading, it seemed to me that it covers Napoleon's 1812 campaign against Russia and the 1805-1806 campaign, as well.

As for the Spaniards... well, the quality was very mixed. Consider that Spain was thrown into total disarray by the 1808 invasion, and even with massive financial backing on behalf Britain, Spanish field armies from 1809 onwards tended to take the field well before being really ready. Undrilled and badly led troops were no match for the seasoned French armies.

Government all but crumbled, being substituted by a constellation of Provincial Juntas, which distrusted each other. There is notice however, quite a few fine feats of arms performed by Spanish regiments, in Talavera and the Albufera, for instance. But the sad historic truth is that Spanish field armies were swept out of the field with relative ease when operating alone.

Another question about the game, regarding C&C. I'm under the impression that the only units above regiment modeled are corps and armies. Are divisions and brigades modeled?
 
To be honest, Coalition Armies were very, very bad. However I didn't spot that thing about the time being 1809. From the discussions I've been reading, it seemed to me that it covers Napoleon's 1812 campaign against Russia and the 1805-1806 campaign, as well.

As for the Spaniards... well, the quality was very mixed. Consider that Spain was thrown into total disarray by the 1808 invasion, and even with massive financial backing on behalf Britain, Spanish field armies from 1809 onwards tended to take the field well before being really ready. Undrilled and badly led troops were no match for the seasoned French armies.

Government all but crumbled, being substituted by a constellation of Provincial Juntas, which distrusted each other. There is notice however, quite a few fine feats of arms performed by Spanish regiments, in Talavera and the Albufera, for instance. But the sad historic truth is that Spanish field armies were swept out of the field with relative ease when operating alone.

Another question about the game, regarding C&C. I'm under the impression that the only units above regiment modeled are corps and armies. Are divisions and brigades modeled?

Unfortunately the campaign of 1806 is over and the Prussians are all but gone ( you have 10 line Infantry 2 heavy cav, 4 light dragoon and 1 Hussar regiments available and no Uhlan or Landwehr available in the oob editor ) that said your good from 1809 through the invasion of Russia as you don't have the historical Prussian assets to fight the campaign of 1806 or anything later then 1812/1813. You can of course create battles through 1814 if the Prussians weren't present.

As far as command and control is concerned...as you noted division and Brigade are not modeled in the 2d and 3d environments. They are a function of the AI and you have to assign commanders at that level in the oob editor. In addition you can't split regiments which can be a pain when dealing with your cavalry ,would be handy to be able to recon in something less then regimental strength (you can create smaller cav units in the editor but still can't split regiments ).

Played my first multiplayer battle yesterday via TCP/IP in over a year. Was around a two and a half hour battle with four of us playing. Three guys from the UK and myself in Washington state in the US,the game was hosted bye a fellow in Wales . Connection with the host server was quick and easy and the battle progressed without any disconnects or other connection related issues which was a surprise and a definite improvement over what was. There were a few hick-ups regarding orders with a couple having to be repeated and a regiment of Britsh foot guard being a bit tougher to deal with then some expected but beyond that the battle was a heck of a good scrap which ended in a draw.....I am well pleased at this point, distance wise this was a good test I believe of the TCP/IP system.


Started my first PBEM battle this week,we are fighting the battle of Ligny from the Waterloo mod. Will post more as things develop. PBEM in HW is very similar to how its played in CM1 .

Regard
7thcav
 
Started my first PBEM battle this week,we are fighting the battle of Ligny from the Waterloo mod. Will post more as things develop. PBEM in HW is very similar to how its played in CM1 .

Hmmm, after reading what you comment about the Prussians - no Jena or Auerstadt :( - I'll be looking forward to your experiences with Ligny (that's another good battle), before clicking the Purchase button.

Thanks!
 
I have to admit that I am really enjoying playing HW again. The highest difficulty level only allows you to see what the CIC can see from the saddle of his horse which I don't care for as its a 3d battle field and I like to wander about watching whats going on around the battle field and micro manage a tad here and there,so I set up my options as in the screen shot below. I believe the unique part of the orders delay system which is very similar to SOW but not found in other titles that I am aware of is the fact that where your CIC is on the battlefield has a serious affect on how long it takes your orders to be delivered and the quality of your corp commanders affects how long it takes to implement them. The mechanics of the game haven't changed but it is taking some time to get use to the orders delay system again. The game isn't perfect,I don't agree with some things like the commander quality in some cases in the oob and it will do things from time to time that will get you scratching your head........but I cant think of another game that doesn't have its share of flaws.

OPTIONS.jpg

Will advise on my battle of Ligny ( we are playing it mirrored ) as things progress.

Regards
7thcav
 
PBEM battle at ligny has worked well but I have encountered a bit of an issue or anomaly in my battle as the Prussians. Blucher in 2d mode is posted up bye Sombreff while in 3d mod he is around my front lines a little east of Saint Amand ...strange to say the least, what affect its having I am not sure yet. I am playing these battles using the 1:2 troop representation ratio ( I am finding 1:1 to be a little stutery for my old system ) . Technicaly the pbem system is working flawlessly to this point.

1.Deploy ( if allowed in the scenario) and give initial orders.....send file to ones opponent
2. Next file you recieve you dont play ,you Imediatly send it back to your opponent.
3. Open battle ,hit P to watch the movie when done hit A to give orders...send file.
4 Open battle,hit P to watch the movie then A to give orders...send file.
5. Open battle and the game takes you directly to the send file screen ..send file.

repeat for next turn
 
PBEM battle at ligny has worked well but I have encountered a bit of an issue or anomaly in my battle as the Prussians. Blucher in 2d mode is posted up bye Sombreff while in 3d mod he is around my front lines a little east of Saint Amand ...strange to say the least, what affect its having I am not sure yet. I am playing these battles using the 1:2 troop representation ratio ( I am finding 1:1 to be a little stutery for my old system ) . Technicaly the pbem system is working flawlessly to this point.

That sounds as a glitch, perhaps because of the 1:2 representation?

7thcav said:
1.Deploy ( if allowed in the scenario) and give initial orders.....send file to ones opponent
2. Next file you recieve you dont play ,you Imediatly send it back to your opponent.
3. Open battle ,hit P to watch the movie when done hit A to give orders...send file.
4 Open battle,hit P to watch the movie then A to give orders...send file.
5. Open battle and the game takes you directly to the send file screen ..send file.

repeat for next turn

Thank you, you're the first one - and I've asking in quite a few places - that describes PBEM accurately :)
 
That's an awesome video. The uniforms and models look much better than those I've seen on the demo. Is it using some mod? Or that's stock, non-demo, version?
 
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