Market Garden Medium/Large Scenario - Opponent wanted

@Strachwitz
Take all your time.. when i selected this scenario in the scenario list, i didn't believe it was a so huge battle.
Hope it runs well on our pcs.
Finally you will get the file back this evening. A mixture of things took me so long. Difficult tactical overall situation and my 8 week old baby girl :). But as you maybe remember my turn right will be back to a quite high rate after the setup! Enjoy the fight!
 
@DasTiger

Thanks for the great fight!

I was sure i was completely lost at least three times during the battle (when you destroyed all my AT gun, then when you destroyed the PzIV, and finally when my JgPz IV/70 become bogged and later was destroyed by your Churchill Tank).
Incredibly my final counterattck succedeed against all expectations.. But what happened to your Tank behind the wooden bunker ? With that Tank in active support my broken green/conscript troops couldn't retake the objective. I noticed strange moves .. pathfinding bug of the new MG module ? i don't think it was on impassable terrain, because you manouvered to put it there (and was a good position for initial purposes).

Anyway a great scenario.
We must surely fight again in the next future.
 
@DasTiger

Thanks for the great fight!

I was sure i was completely lost at least three times during the battle (when you destroyed all my AT gun, then when you destroyed the PzIV, and finally when my JgPz IV/70 become bogged and later was destroyed by your Churchill Tank).
Incredibly my final counterattck succedeed against all expectations.. But what happened to your Tank behind the wooden bunker ? With that Tank in active support my broken green/conscript troops couldn't retake the objective. I noticed strange moves .. pathfinding bug of the new MG module ? i don't think it was on impassable terrain, because you manouvered to put it there (and was a good position for initial purposes).

Anyway a great scenario.
We must surely fight again in the next future.

Yes. It was a great and fun battle. Thank you. Let's play another one? I would love too.
About the tank at the Bunker. Yes, it seems to be a Market Garden bug. It seems to have gotten locked to the bunker. I had moved it there for protection (which, from what I am reading at BF, doesn't give any cover any ways) and it never would move again. I could change his facing or fire the gun, but that was it. I wish I had had him also. He could have saved the game against your counter attack. I have reported the bug to BF. Maybe they will fix it in an update. But moving forward I won't move armor close to bunkers.
 
Perfect.. It was a too strange behaviour that i also suspected a bug.. I think that it made the difference between a loss and a victory (or at least a draw) ... considering that you was able to immobilize my Panther later.. Have you any new scenario to suggest ? Apart from this and the other previously proposed, they are all unknown for me.
Never played before a so dynamic battle.. at first i was on defense (heavily)..with poor quality troops.. then i got some decent tanks and i could react..i think you used your light tanks very well.. they were my greatest problem during the whole battle.
I can play medium size battles (larger are not well handled by my pc.. that is not so bad, but i have probably some hidden program that causes heavy slowdown).. If i can be on defense, i can have also a good turn rate.
I will try to register this game on the ladder also, later.
Next game also a ladder/Elite game ?

Make me know !
 
Ladder is fine. How about MG Borderland? Can your computer handle it?

If yes, then the first turn is in the DB. If not just delete it and we'll find another.
 
Unfortunately the only way to see if my computer handles this scenario well is to try it. But if i load it before starting i would compromise the "blind" play.. and that would ruin our battle.. so i go "blind" and hope it runs well.. Let's try it.
I encountered serious problems with huge scenarios (in replay phase).. But MG terrain should probably help a bit. For example CMBN large scenarios performed worst on my PC in comparison with CMFI equivalent size scenarios (less vegetation ?).
Today i will do the army setup.
You will find a challenge request in FGM Ladder to report our finished game.
Then we could open another challenge for this new battle.
Have a good fight!
 
OK. I will take some time to figure out the ladder system. I have never really completely read Booties tutorial. I will tonight.
 
I'm looking to this new scenario.. It is surely very interesting, but could also be a nightmare for my pc.. Apparently, with no fight occurring, it runs decently, but i'm not sure it will be so easy when combat starts.
Moreover it's not my preferred terrain (so heavy forests make a bit difficult to follow the combat in the replay phase).. but it's also true that i would like to make some experience in this kind of terrain.
So let's have a try.
I just need some time to setup defensive positions, then i will send my file back.
Have a great fight !
 
I'm looking to this new scenario.. It is surely very interesting, but could also be a nightmare for my pc.. Apparently, with no fight occurring, it runs decently, but i'm not sure it will be so easy when combat starts.
Moreover it's not my preferred terrain (so heavy forests make a bit difficult to follow the combat in the replay phase).. but it's also true that i would like to make some experience in this kind of terrain.
So let's have a try.
I just need some time to setup defensive positions, then i will send my file back.
Have a great fight !
You can toggle trees off. Which should make your PC faster. And when needed you can toggle them back off. Alt-T does it.
 
Thanks for the suggestion.. Yes i know that Alt-T toggles trees on/off, but it also removes battlefield immersion and all becomes a bit less intuitive (with LOS and battlefield vision).. Anyway, it probably makes performance faster so, eventually, i will use it.
Anyway great scenario selection!
I think this will be another great battle!
 
@jackal263

Jack, did you also try to put shadows "OFF" ? That is what is helping me most with my PC. I habe shodows "OFF" but shaders "ON" - that's OK to play. :)
 
Thanks @Shorker

I have both Shaders and Shadows Off. I keep only Smoke On to have a better understanding of the battlefield.
Anyway i noticed that large scenarios in MG runs better compared to previous (some battle size) CMBN releases. Probably they also made some optimization.
 
@jackal263
I went ahead and surrendered. Your arty has just destroyed my guys.
This one was a little unbalanced in my opinion. British paratroopers defending with that much arty is a hard nut to crack.

Please feel free to report it and let play another!
 
@DasTiger
Hi! Are you sure you want surrender ? Even if with heavy losses, your troops seems to have achieved a breach in my left flank.
Anyway i think it was a really hard (and frustrating) battle for Germans. I still don't know your army composition, but unless you have at least 1 full battalion supported by other tanks or SP guns, taking british positions seems very hard.
Anyway if you decide to end the battle now, just let's go to the outcome screen to see troops battle statistics.
Probably you should have thrown all your artillery power in one single heavy attack and keep all your tanks together to try to overcome the defenders attacking the primary target from two sides (frontal, even if open, and my left flank), with eventual smoke coverage and the dust from explosions.. maybe you could have some good result.. but now it is easy because the deployment of the troops is revealed.. I agree with you that this battle seemed a bit unbalanced also because british troops where elite troops and PIAT teams are very deadly with all urban/forest coverage.
Probably you could avoid losing too many men on secondary targets, because without suppression fire and adequate tank support, that positions were really unbreakable. Your troops were really massacred on secondary targets, with no result.

I will report it only because our first game results as a draw (and without the bunker immobilized tank-bug it was probably a draw) and i agree to remain it as a draw. I will ask for a challenge in the Ladder section to report this one.
For another game, choose the type you prefer most and make me know.. Avoid only "The Eerde Sand Dunes what if" and "Back to the Waal" that i'm am already playing, and also huge scenarios (my pc can't run them properly).

No doubt that our first scenario was much more balanced!

Thanks for the fight!
 
@DasTiger
Hi! Are you sure you want surrender ? Even if with heavy losses, your troops seems to have achieved a breach in my left flank.
Anyway i think it was a really hard (and frustrating) battle for Germans. I still don't know your army composition, but unless you have at least 1 full battalion supported by other tanks or SP guns, taking british positions seems very hard.
Anyway if you decide to end the battle now, just let's go to the outcome screen to see troops battle statistics.
Probably you should have thrown all your artillery power in one single heavy attack and keep all your tanks together to try to overcome the defenders attacking the primary target from two sides (frontal, even if open, and my left flank), with eventual smoke coverage and the dust from explosions.. maybe you could have some good result.. but now it is easy because the deployment of the troops is revealed.. I agree with you that this battle seemed a bit unbalanced also because british troops where elite troops and PIAT teams are very deadly with all urban/forest coverage.
Probably you could avoid losing too many men on secondary targets, because without suppression fire and adequate tank support, that positions were really unbreakable. Your troops were really massacred on secondary targets, with no result.

I will report it only because our first game results as a draw (and without the bunker immobilized tank-bug it was probably a draw) and i agree to remain it as a draw. I will ask for a challenge in the Ladder section to report this one.
For another game, choose the type you prefer most and make me know.. Avoid only "The Eerde Sand Dunes what if" and "Back to the Waal" that i'm am already playing, and also huge scenarios (my pc can't run them properly).

No doubt that our first scenario was much more balanced!

Thanks for the fight!

OK. I'll look for another scenario.
 
@DasTiger

Ok, i looked at stats.. in my opinion battle was not over.. i hadn't unlimited ammunition for my artillery and you still had a lot of troops...
Anyway i expected much more tank support for this attack.. instead it appears that you only had 4 medium tanks.
I also checked my troops kills statistics.. surprisingly off map artillery killed "only" less than 30 men.. your heavier losses where from small arms fire and light mortars.. but surely all that artillery barrage caused very high morale losses to your troops, helping me to keep the position. But as you can see you had some units far deep in my defensive zone, and i'm not sure i could hold for long the primary target... then it would have been impossible to retake it..
Anyway i think that it has been a real nightmare to give orders to a such large amount of infantry units.. Probably this scenario could be better with more balanced attack force (more tanks/sp guns.. a bit less infantry)

New scenario loaded.
Next battle i will be on the attack to play in similar conditions. (maybe my turn rate will not be so high, expecially for large scenarios)

Have a good fight and more luck! Hope this one is more balanced.
 
The way I looked at it was that you had split squads that would killed the vast majority of one of my squads. The stats kind of support that. You had a kill ratio of 4 to 1 and approximately the equal amount of troops. Stationary defenders in heavy woods are very difficult to dislodge especially with the automatic weapons the British have. My armor was weak and my arty was already vastly used on the one objective and the one gun. With no squad mortars to support me it would have been over eventually. British paratroopers versus my attacking troops with equal troop numbers is eventually going to not turn out well for me. The PzIII's were not much help in a support role. Maybe if they were massed I could have dented you but only dented.

So I decided to end it and move on to the next one.
 
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