P
Peleliu
Guest
I am sure this has been brought up before, but any help would be appreciated: I thought there might be some way around the two-hour time limit for QBs, but now I am not sure there is. I have been customizing an existing QB map and changed the time limit to four hours. When I open it up in the QB generator, it defaults to two-hours. I assume there is no way around this?
I take it the only way to get to the four-hour mark is to save it as a scenario? If that is true, is there any way to allow force purchasing at the start of a scenario? According to my testing so far all forces must be purchased in the scenario editor.
I take it the only way to get to the four-hour mark is to save it as a scenario? If that is true, is there any way to allow force purchasing at the start of a scenario? According to my testing so far all forces must be purchased in the scenario editor.