REOPENED- Looking for Players to Test a CMSF2 Multiplayer Battles

I've heard the term "HardCat rules," but don't know what they are.

Hard Cat Rules Link which is the observations of the C2 link in CM found here Command Friction 2.0 & here C2 & Information Sharing (REDUX) Which Bil Hardenberger & @A Canadian Cat came up with (hence the name) here's their AAR CMSF 2 - Co-op AAR (Bil v IanL) Using Realism Rules

Try it out on a small single player mission, it really enhances the game.

Don't worry if it's not been used in this experiment.
 
@Nathangun - I'll check out the HardCat rules (I always thought it has something to do with Tigers and Panthers - lol), but for this test, please proceed without them.

In the campaign, the Blue Force will be starting outside the city in more open terrain, and will advance into very urban terrain in order to squash the rebellion. Generally, the Blue forces have a lot more firepower and manpower to even things out. The testing definitely helps me size the urban maps correctly for the forces and the time limit, as I'm trying to avoid some of the mistakes of Konrad.

You did well in the initial tests in urban terrain!

Just let me know your "picks!" :)
 
@Nathangun and @Spoogles - your game is ready in your Dropbox. Both of you are testing "Special Abilities" in your game - and one of them will be an immediately noticeable condition. ;)

@Aurelius and @Bleskaceq - I invited you to a separate DB for your battle. No "special abilities" testing for you - but you had more purchasing options than the other game. (In the campaign, the purchasing "command points" will increase with victories).

Let me know if you have any trouble.

There's room for a few more matches, if anyone else is interested!!!
 
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