Normally I'd say sabot rounds but as far as I'm aware the Germans don't use them?
Yeah, that makes sense. Also explains the different sizes they seem to have.Yes, they are partial penetrations. They leave a smaller graphical hole than a full penetration does.
Thanks!Well done DAR by the way.
Stole that idea from @Drifter Man :
For my previous game with Tchoup I even went a step further and gave each height their own color... but i made life a bit easier for myself this time.
- Screenshots from inside the scenario editor both with and without elevation
- Paste them together into a big map (again with and without elevation) inside an image program (in my case GIMP)
- Use the map with elevation to draw lines on a sperate layer
- Paste the layer with lines on the map without elevations
- Add numbers to indicate the heights
Sadly, no such tool exists, but I saw a thread on the Battlefront forum with one player saying he developed one.I still think it might be some computer tool developed by Drifter which draws the elevation lines automatically, and that you are just pulling our leg by pretending to do all that manual work yourselves
He did from the image file with elevations, identifying the numbers printed on it to assign elevation to each action tile.If you can decipher the .btt of the scenario file it's quite easy to do... My programming days are long behind me though, So I'm more then happy to let somebody else do it
Sadly I realized on turn 2 that obviously instead of rocket firing the tank positions, I should have used the 122mm batteries to smoke those positions. ...
I'm late as usual. Great to have your DAR Blady. I know nothing about the Russian war machine so a good look see for me., so I guess I'll just have to roll with the plan I have...