There are lots of possible scenarios that can come up, so I try to keep everything as simple as possible to be able to compare different vehicles under identical conditions.
Spotting test setup:
- One spotting vehicle in a central position on the map - either buttoned up or opened up, depending on what I want to test. Regular, no leadership/motivation modifiers
- 49 target vehicles at 12 through 6 o'clock positions, 200 to 1400 meters in 200 m intervals. Pz IVH (late), buttoned up. Regular, no leadership/motivation modifiers
- Everyone has tight cover arcs to prevent shooting
- Register the first spotting event in the game (occurs in the first 7 seconds) from the perspective of the spotter. Record which target vehicles were spotted as "solid" contacts (tentative contacts do not count)
- Repeat 10,000 times
The result is a diagram with % probabilities of spotting a Pz IVH in the first spotting event of the game, like this:
Gun accuracy test setup:
- 10 target vehicles - Pz IVH (late), dismounted so that they cannot do silly things like run away or shoot back
- 10 firing vehicles. Regular, no leadership/motivation modifiers. Placed at the start of the test to the desired distance (400-1400 m; at 200 m the hit probability is usually ~100%)
- Tight cover arcs until everyone in the line sees their target - then change cover arcs for everyone to open fire at the target
- Register the number of hits with the first shot
- Register the number of hits with the second shot; if the first shot has obliterated the target and the second shot is not taken, count it automatically as a hit, too
- Repeat until 10,000 second shots are taken
The result are % probabilities of hitting a Pz IVH with the first shot and the second shot at different ranges, like this: