I recall seeing a question from someone about how to I find these keyholes? By looking. Get down to ground level and use the Mk.I eyeball to see what you can see from the gaps between the trees
I thought so
if we had made a gentlemens agreement for no big cats/no fireflies, I would have been fine with that. C'est la vie...
Fireflies are fine - the gun is powerful but otherwise they are just as vulnerable as anything else. What I was genuinely concerned about was the Churchill VII, which is nearly indestructible. Even Panthers have trouble penetrating the frontal armor of the Churchill VII.
Aircraft are a bit of a roll of the dice, since they can attack your own forces by accident, but since we were separated by better than 3kms I figured I'd be pretty safe. They can also be completely useless, or devastating, or somewhere in between - overall I'm pretty happy with how they turned out.
I don't think it can get much better than it did. Only 3 out of the 12 attacks were ineffective or nearly ineffective. In the rest I lost 3 major armor pieces disabled, two halftracks destroyed and about a platoon of infantry.
Nobody leaves armour static in completely open country for no reason!
I do
And it could have been fine if it weren't for the plane that disabled one StuG and threatened to kill the other two (that you decided to call it off and send your tanks straight in - I realized you had this option but I could not have guessed what you would do).
I believe the reason my fireflies were unable to spot the enemy armour was - again - CM spotting, they were firing over a treeline, and it's not exactly clear where the sprites for the tree foliage starts and finishes.
I think it was simpler than that. My StuGs already had tentative contacts, on even fired a shot at one of the Fireflies some 2 turns earlier when they were going up the hill. One Firefly was shut down instantly and the other one had to close hatches right away because my 105mm were exploding around the hill. Closing hatches reduces your spotting chances by about two thirds.
I think that DM overlooked one of the most potent parts of heavy artillery, the shock value.
I agree. I don't know how to use it. I mainly tried to score some points for casualties with it.
the second I felt was something of a hail mary
It was attack or ceasefire - so I decided to get some action going for our money. I did not have a clear plan what to do with that attack.
From a historical standpoint I can agree with allied airpower being cheaper than German, possibly even a little too cheap in some cases. That said, I have seen AA vehicles shoot down aircraft before, and they're usually a staple of my purchases when playing the German side in any decent sized game.
And so it will be a staple of mine from now on!
In CMBN German airpower is impossibly expensive, in terms of purchase points and rarity. I doubt I will ever see a German plane in a QB. I considered bringing one, then I saw the numbers... and quickly forgot about it.