Upgrade your war! 3.0 Engine Upgrades released (for PC)!

I'm disappointed that the tank riders are not implemented in BN/FI yet but we will probably see it later. I think Steves response regarding the time it would take is pretty reasonable. The ones bringing up the realism of it, well I don't buy that at all.

What one has to remember is that BF is a small company in a niche market - limited resources. It takes additional time and resources to update games other than the one first to see the new features. The other alternative is the CMx1 way, no new content updates after support is dropped. If you don't like the new policy, just stop upgrading. I for one is very happy that older titles are not left behind.

Comparing with CMSF is not really fair as it was the first game with the x2 engine and it had a lot of problems initially. Getting it up to speed was about survival. Now the engine has a very different stability and with several titles resources and time is spread thin, doing all for free is just not reasonable.

I hope BF will keep the families to a minimum and that they think long and hard about how to keep the upgrade policy working as best as possible.
 
If you don't like the new policy, just stop upgrading.
It is not so easy, because if all the other players upgrade the game you have to do as well.

I for one is very happy that older titles are not left behind.
Me too, maybe my previous post wasn't so clear because my English is bad.

What I'm trying to say is that I'm happy to see all old tiltles improved like the new ones, but I don't like at all that I have to pay for an incompleted upgrade 10$ and surely I will have to pay again to see the final upgrade, i.e. the price will be twice to get what is already included in CMRT, nothing new.

I don't want this improvement for free, but I don't want to pay every time they release an upgrade, just take your time and made a single completed upgrade, then I would be happy to pay for that.

@Fizou I hope to be more clear this time :)
 
It is not so easy, because if all the other players upgrade the game you have to do as well.

That is true, but surely there will be others that wont upgrade either. If everyone does, or most, than maybe there is a value in being able to play other opponents.

What I'm trying to say is that I'm happy to see all old tiltles improved like the new ones, but I don't like at all that I have to pay for an incompleted upgrade 10$ and surely I will have to pay again to see the final upgrade, i.e. the price will be twice to get what is already included in CMRT, nothing new. I don't want this improvement for free, but I don't want to pay every time they release an upgrade, just take your time and made a single completed upgrade, then I would be happy to pay for that.

I hope to be more clear this time :)

With incomplete upgrade, Im not sure what you mean (left out tank riders or the fact that we have seen 2.0 and now 3.0.. in the future 4.0). I guess you mean that there should only be one final upgrade. I think you will be able to get a final upgrade down the road, to a reduced price, but that means waiting. Id rather fork out 10$ a year to get the new features as they become available. Later on my guess is we will see reduced prices for upgrades in bundles. Who know when a final upgrade might be ready.. years from now for certain. What is for certain is that many upgrades equal comulative work and higher costs for BF.

About paying twice for the same thing, I dont agree. Just because the same features are in CMRT, doesnt mean they can be imported to CMBN/FI without effort. Its not only control+c and control+v to copy code. Its a lot of work to implement, therese a reason it took three months after RT release for 3.0 being made avvailable for BN/FI.

Im dissapointed that they left out tank riders and that they dident let us know about this up front. Hopefully they will include it later on, as a part of the next pack, or as part of 4.0.

Lets hope it works out for the best and we dont have to pay to much.
 
That is true, but surely there will be others that wont upgrade either. If everyone does, or most, than maybe there is a value in being able to play other opponents.

Surely there is a value, but still...

With incomplete upgrade, Im not sure what you mean (left out tank riders or the fact that we have seen 2.0 and now 3.0.. in the future 4.0).

I mean all feautures in the RT that are not included in the upgrade.

About paying twice for the same thing, I dont agree. Just because the same features are in CMRT, doesnt mean they can be imported to CMBN/FI without effort. Its not only control+c and control+v to copy code. Its a lot of work to implement, therese a reason it took three months after RT release for 3.0 being made avvailable for BN/FI.

I know it requires a lot of work, but I think is not fair to ask money for every piece of improvement you put out, in fact this is my main complaint.
Little improvements ia a patch, a substantial improvement is an upgrade (here we are in the middle).
At the moment, I don't have buy the upgrade yet.

Lets hope it works out for the best and we dont have to pay to much.

Me too :)
 
I mean all feautures in the RT that are not included in the upgrade.

We got 10$ worth of upgraded code. To also include tank riders would have cost more as it would have taken more time and resources to include.

I know it requires a lot of work, but I think is not fair to ask money for every piece of improvement you put out, in fact this is my main complaint.
Little improvements ia a patch, a substantial improvement is an upgrade (here we are in the middle).
At the moment, I don't have buy the upgrade yet.

And they dont. Patches with minor improvements and fixes of bugs are for free. Upgrades with new code and substantial changes that took a lot of resources cost money. The main cost of these new 3.0 features was taken by CMRT sales, the inclusion in BN/FI was covered by the upgrade cost. These are separat things that need to pay for them selves.

We are clearly off different opinions if you dont think these are substantial improvements: AAA engaging aircraft, ammo dumps, command lines, AI triggers, bigger maps, flame weapon code (units with these capabilities to be introduced with first pack), hit decals.

I guess we are flogging a dead horse. I do hope the next pack/module bundled with the upgrade (at a discount) will encourage you to buy - I believe the upgrade then will be priced at 5$.
 
Patches with minor improvements and fixes of bugs are for free. Upgrades with new code and substantial changes that took a lot of resources cost money.

This is my point, a single upgrade (no matter the time because the game is born without it and is played in this way since its release) and ask want you think is right, in fact we still don't have the 3.0 version.

We are clearly off different opinions if you dont think these are substantial improvements: AAA engaging aircraft, ammo dumps, command lines, AI triggers, bigger maps, flame weapon code (units with these capabilities to be introduced with first pack), hit decals.

Yes they are, but I prefer the way I wrote above. Of course I totally respect your point of view.


I do hope the next pack/module bundled with the upgrade (at a discount) will encourage you to buy - I believe the upgrade then will be priced at 5$.

Me too! Anyhow for BN I will wait until sales (maybe Black Friday), for FI when the FGM Battle of Bulge campaign will start!
 
I am starting to wonder if its worth ever playing PBEM battles due Battlefronts upgrades xucking up battles . A big battle that me hedge were playing has been lost due bloody upgrades and it is not first time . Cant they ever get things wright
 
I am starting to wonder if its worth ever playing PBEM battles due Battlefronts upgrades xucking up battles . A big battle that me hedge were playing has been lost due bloody upgrades and it is not first time . Cant they ever get things wright

The upgrade is in this case atleast save game compatible. In other cases hold of and upgrade after pbems are completed. Or if you have the space keep too separate installs. I dont see how it fuckes up pbems? I am myself playing several..
 
Had the same problem loading to 93%. Converted to 3.0 and it worked.
 
I agree with what people said here about the content of the upgrade and the lack of communication about said content.

However my take is that the 10$ are a fee that I pay for the continuous development of CM.

CM is more or less the only game I play now. I can't count the number of hours I have sunk into this game. From an investment POV CM is much, much better than any 89 cent game I've bought for the phone.
The 10$ may or may not be worth the content which you immediately get. But what you get is the promise that your old games (BN, FI) will be kept fresh and that you can play them the same way as the then current games.

Take the OOC tournament for example. Can you imagine to have to play that with v1? No, not really. It would look old and you had to remember what worked with v1 and what with v2 (for FI) and what with v3.

BFC is nuts enough to include tank riders sometime in the future. And they will include more and more things. Their track record shows this. This upgrade - not so good. Maybe they were too occupied with BS (can't really blame them - you can't get more free marketing for an Ukrainian wargame like now!). But I'm sure I will get my moneys worth in the future.

No, I don't work for them. ;)
 
Hmn - just been watching the Loyalty of Garibaldi war on twitch tv, and almost missed the quick update - vehicles in RT do not share or swap ammo. Just another glitch in the glitch filled world of Battlefront - but hey don't think of it as an error - think of it as a sales opportunity... Hey no wait I have an even better idea - Im off to post this on the Battlefront forums its so good. We have the game (the glitches are free) but as we launch the scenarios we have to go through a special BF paypal account and buy the ammunition for our units - I mean it won't be much so we won't mind paying. Jeez where do I sign! I should be working for these guys... :p
 
Hmn - just been watching the Loyalty of Garibaldi war on twitch tv, and almost missed the quick update - vehicles in RT do not share or swap ammo. Just another glitch in the glitch filled world of Battlefront - but hey don't think of it as an error - think of it as a sales opportunity... Hey no wait I have an even better idea - Im off to post this on the Battlefront forums its so good. We have the game (the glitches are free) but as we launch the scenarios we have to go through a special BF paypal account and buy the ammunition for our units - I mean it won't be much so we won't mind paying. Jeez where do I sign! I should be working for these guys... :p

When you say vehicles do not share or swap ammo, why do you think that is a bug?
 
I think the actual expression used by Chris in his video response was - there had been some technical difficulties so it wasn't included in the initial launch of Red Thunder so would have to be added later in a patch...
 
I think the actual expression used by Chris in his video response was - there had been some technical difficulties so it wasn't included in the initial launch of Red Thunder so would have to be added later in a patch...

And that upsets you? How about you wait a couple years before you buy another game to be sure all bugs have been addressed and all planned features have been added?
 
Actually the word I used was glitch, it is you have called it a bug - interesting - or is that just a more familiar term?

I you do want an example of a bug - the assault command in CMRT should suffice. Time was an assault command (oh and it even says this in the CMRT manual) was only available to units with distinct teams. Well you could argue it still is - except when both of those teams amount to 1 soldier, he may find it tricky to give covering suppressive fire and close with the target at the same time. I seem to think the ability to command an assault used to drop away.

Maybe its just a clever doctrine thing and BF just forgot to tell us - or one of those nice things they do to stop us playing in a gamey fashion... Heyho.
 
Actually the word I used was glitch, it is you have called it a bug - interesting - or is that just a more familiar term?
I didn’t. I suggested you waited to buy anything until it had been developed, matured for a couple years or so to make sure no bugs where present and all features where implemented. Vehicles sharing/swapping ammo in close proximity if unbuttoned is a feature to be implemented at a later stage. Is that unreasonable, that not all planed features can be ready for a planed release? Especially something tiny like this. To me it looks like you are blowing stuff out of proportion time and time again.
I you do want an example of a bug - the assault command in CMRT should suffice. Time was an assault command (oh and it even says this in the CMRT manual) was only available to units with distinct teams. Well you could argue it still is - except when both of those teams amount to 1 soldier, he may find it tricky to give covering suppressive fire and close with the target at the same time. I seem to think the ability to command an assault used to drop away.
Maybe it’s just a clever doctrine thing and BF just forgot to tell us - or one of those nice things they do to stop us playing in a gamey fashion... Heyho.
I didn’t know about that. Clearly a bug if a one man squad can use the assault command. A situation that presents itself very often I’m sure. I'll look into it.
Seems to me you have a axe to grind..
 
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