War Thunder

Just had a glorious moment last night playing my Pzr IVH and popped a Sherman at a whopping 1600m. Everybody on the server was like "Hell yeah nice shot dude!". Of course this is in realism mode, no fun with the arcade hit indicators and nothing to brag about. This was on the Kursk map with some very long ranges for great tank duels. It's hilly too of course so can also get up close and personal.

One thing I noticed about being in Tier 3 is that it seems more people are playing realism mode, wait time is very short. It's like everybody kicks off their training wheels (Arcade mode) at the same time.
 
@MeatEtr

Interested to hear your thoughts on the Tiger. Personally I found it to be a terrible tank to play. The 88 is outstanding but the hull is just a big box with flat panels, very easy to pen. Even angled properly its too easy to just dump a round through the drivers view port. Best to use it at range and nail those 2000+ meter shots.
 
I thought I give the latest War Thunder update a plug here (though there have been several since my first post).

In it you get more maps (Stalingrad, Cologne (inspired by that Panther/Pershing showdown), Berlin), more vehicles (the game now featuring Brit tanks!) and a new game engine that handles destructive environments such has collapsing buildings.

 
I wholly support making the underlying simulation as good as possible first and looks later. In fact, I think the modded game looks really good as is - but one can always dream of having both looks and depth.
 
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