Turned into? It was a bloody one from turn 1 for me. Had I had any clue about what I was doing I should have exfiled with 10 minutes left and saved a few lives.Finished my game with @BalzBack good fight, turned into a bloody one!
Turned into? It was a bloody one from turn 1 for me. Had I had any clue about what I was doing I should have exfiled with 10 minutes left and saved a few lives.Finished my game with @BalzBack good fight, turned into a bloody one!
Aye I’d concur - I really enjoyed this had a bit of everything!I played ALby this Battle and I think it is very well done.
Now that I see some comments and results of Battles, I know of only one tweek that would be of any use to the design.
But it is as good as any scenario I have ever seen.
I know of only one tweek that would be of any use to the design.
That's definitely not me. Maybe its just not knowing the modern titles, or maybe that my work schedule has me unable to focus, but I have no 'feel' for these matches. If it weren't a Sly tournament I would probably surrender as this has gone pear-shaped from turn 1.All I can say is many players here are ingenious and have a very high level understanding of the game. lol
That's definitely not me. Maybe its just not knowing the modern titles, or maybe that my work schedule has me unable to focus, but I have no 'feel' for these matches. If it weren't a Sly tournament I would probably surrender as this has gone pear-shaped from turn 1.
If it weren't a Sly tournament I would probably surrender as this has gone pear-shaped from turn 1.
Aye I think the biggest takeway from the series you've ran @SlySniper is the concept of fighting a no-win situation in a scenario 9which may be inherent due to the nature of the fight) but striving for these small localised 'victories' and seeking to erode your opponents victory margin! Defo builds a useful mental skill set for dealing with setbacks - 'Keep on , keep on fighting'.I appreciate the effort to hang in there when a battle is not going your way, it is presently the only way to make it right for the opponant that might be having a very enjoyable time crushing your efforts.
But I have actually learned it is a good trait builder to oneselve to hang in there and see it to the end even when it is a mess.
I know for myself when I find myself in such a situation. I find ways to still enjoy the battle still even if the outcome is going to be poor.
I set goals for myself as to what I see I might still be able to do.
Example: I have a squad of men left, they have one round for a bazooka and they are going to be run over by a platoon of infantry in halftracks.
No I am not going to win this battle, but I can make a goal to take out at least one Halftrack and gun down its occupants. If I do it, I have won a litle battle for me, if I do better, I am pumped for over adcheiving , if I do poorer, I can say to myself, well what did you expect.
So see, no matter what. I am enjoying it. Some of the battles I enjoy the most are the ones I am really challenged and struggling in.
We've made it to half-way, OPO. I wouldn't be too despondent - it's certainly not been one-way traffic, you've inflicted a fair amount of pain on my pixeltrup! But what i like about these tournaments is that you're not just up against your head-to-head opponent; it's how well you score compared to the other players on the same side. Always something worth fighting for.That's definitely not me. Maybe its just not knowing the modern titles, or maybe that my work schedule has me unable to focus, but I have no 'feel' for these matches. If it weren't a Sly tournament I would probably surrender as this has gone pear-shaped from turn 1.
Exactly. It keeps you engaged and trying to have some success. It really helps to enjoy the games that you loose. I used to tell kids I helped coach that if you cannot have some fun loosing you need to change you mind set because even the best players don't win all the time.I set goals for myself as to what I see I might still be able to do.
Example: I have a squad of men left, they have one round for a bazooka and they are going to be run over by a platoon of infantry in halftracks.
No I am not going to win this battle, but I can make a goal to take out at least one Halftrack and gun down its occupants. If I do it, I have won a litle battle for me, if I do better, I am pumped for over adcheiving , if I do poorer, I can say to myself, well what did you expect.
Would that relate to the two big minefield explosions that I noticed going off on turn 1 & 2? I’m desperate to know what got disabled/KO’d….a couple of things happened really early on that just made me want to move past this one.