probably wouldnt be a popular decision on here but i think mortar numbers should be restricted in all the campaigns/battles fought on here. They are just too much of a battle changer and seems no matter how tactical or stealthy you try to be, a handful of speculative or aimed mortar rounds can dish out serious casualties in no time. They deliver very accurate and deadly fire for their cost and its just encouraging all players to pick more and more of them.
Maybe a pre-tested tiered restriction on them depending on force mission/size would work better. I must confess i have a real grudge against cherry picked QB forces and its the main reason i have steered clear of QB's for 15yrs or so since CM1, but thats just my personal take on it. I like BB's rarity and force choice restrictions, they work well.
probably wouldnt be a popular decision on here but i think mortar numbers should be restricted in all the campaigns/battles fought on here. They are just too much of a battle changer and seems no matter how tactical or stealthy you try to be, a handful of speculative or aimed mortar rounds can dish out serious casualties in no time. They deliver very accurate and deadly fire for their cost and its just encouraging all players to pick more and more of them.
Maybe a pre-tested tiered restriction on them depending on force mission/size would work better. I must confess i have a real grudge against cherry picked QB forces and its the main reason i have steered clear of QB's for 15yrs or so since CM1, but thats just my personal take on it. I like BB's rarity and force choice restrictions, they work well.
Agreed. In my recent CMRT battle, I just used the 6 x 82mm mortars that came with the SMG Battalion - no individual mortar teams added.Your picks don't have to be all that cherry to end up with many mortars. A US battalion in WW2 has 2x 60mm per company and 2x 81mm for the battalion. That is without every visiting the "individual teams" menu.
Also agreed. If I had known what my recent opponent was after, I probably would have adjusted just to avoid a NPE.I think it's sure a wise thing to discuss the kind of battle one likes to play before starting the game.