A well done review in my opinion. I too think that it is more a simulation than a classical game. If you played much CM like me it is quite a different experience. Not better or worse, but different instead.
I agree with much of what he says, even though I think he's not critical enough of the weak points. But I mainly disagree about two things:
He says it's extremely addictive if you manage to learn how it works. I personally don't really think it's addictive as such. Fascinating and interesting, yes, but as he says, it's mostly a simulation rather than a game, and I don't think the gameplay in itself is "addictive".
He also says the game looks amazing. I'd say it looks halfway amazing and halfway weird. For example, shell craters are painted pitch black, which makes them look strange and like craters on the moon rather than on planet earth. Shadows under trees also look strange when viewed from a distance. And it's often difficult to see exactly what kind of lighting conditions are active - even in bright daylight, it often looks like there's a strange twilight going on.
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