ah, this is the script I meant in the other post..
As answer to Bootie's question =
One solution can be :
Parachutes are seen as vechiles. If at the start of the mission you place the player next to the parachute. Next, in the player units screen by "special" change from 'in formation" to ??? (forgot what its called)
This will make the player start the game mounted in the nearest vechile, and this is thus the parachute.