These screenshots are from the 'Closing the Pocket' demo scenario (the Panthers and Marders come on as reinfs from about turn 10)
In this pic the shooting has already started but it's impossible to see what's shooting at my Gers because the American units in the village and beyond are so tiny, and the floaters just add to the clutter.
I wish BF would replace the floaters with an 'enlarge'units' button-
Toggling off the bloody floaters (ALT-I) cleans things up a bit and allows us to see a couple of Shermans on the ridge behind the village but they're so small that you need the eyes of a hawk to see them. There are no doubt US infantry in the ville but I can't be bothered to zoom all the way down there to poke around looking for microscopic little units hiding in barns, pigsties and henhouses-
Needless to say, if the trees are toggled on like this we can't see jack, but that's not a problem because most of us play with trees off anyway-
and toggling the floaters on like this just adds to the clutter-
This pic is from another demo scen, my Shers are being shot at and are shooting back but the jerries are totally invisible in the hedgerow so we feel like we're playing 'blind', because hedges can't be toggled off.
For example what the hell knocked out that Sher? And what are the two Shers shooting at, they can see the target but I can't!
If this was CMx1 we'd see the enemy units begin appearing on screen (schrecks, ATG's etc) as they became spotted, but in BN we have to wait for the turn to end so we can go into replay mode and rummage among the shrubbery to see what's lurking in there, all very time-consuming-
SUMMARY SO FAR- The game has potential, but if anything's going to kill it, it's the fact that the units are too small to see comfortably, so I'd urge BF to bring out a patch that gives us an 'enlarge units' option same as in CMx1, with say 3 options- Realistic/Medium/Large.