C
Corsaire31
Guest
OK after 5 hours of play... I must say I agree with Enven, it's a whole different game, which confirms I will also keep playing CMx1.. The first hour I was completely lost then started to understand how it works. After 2 hours it started feeling more natural, the last 3 hours I had a ball. I played Wego of course, no real time for me. The thing that bothered me most in the beginning was the planning of moves and target zones, as in fact you move to "tiles" instead of the precise movement of CMx1 where you can choose to be a few feet forward or to the side. Same for targeting, I was pointing at a special place and the damn thing kept going to the nearby "tile'. But once I got used to it, was no pb. I had sometimes some strange pathfinding of units !
As a first conclusion, I would say I like it, but not as much as CMx1 (probably because of the last 10 years we spent on it...lol) Will play the 2 other scenarios and try to dig in the waypoint editing which is a nice feature.
As a first conclusion, I would say I like it, but not as much as CMx1 (probably because of the last 10 years we spent on it...lol) Will play the 2 other scenarios and try to dig in the waypoint editing which is a nice feature.