B
Blady
Guest
It does (I was as surprised as you) given a few requirements:Does shoot and scoot even work in Combat Mission? It seems to me the shooter would be at a disadvantage moving into position. Moving = easier to spot, and worse at spotting. When the shooter stops moving, he then has to aquire the target and aim.. and the first shot at that range is likely to miss - from both sides. Then back down again, resetting the engagement.
- distance, don't scoot too far or you will be seen
- keyhole, try not to expose yourself to too many targets at once
- flank, head on the spotting game is easily lost
- having infantry nearby that spot the target. that does not only give you an exact location, but should also give a "grey" contact icon for your tank in cover too, making it easier to spot
- time, meaning, many of the scoots will turn up nothing (I used between 15-30s pause at the extended location each time), and each one takes about a full turn
I think I used in total 10 of these scoots, KO-ing 2 panthers, one pzIV and losing one t34. Do realize that by now the distances were much closer, somewhere in the 500-700m range