Rico I really think we should hang back on doing more campaigns at present and when MG is released we join forces and release a real good 'un.
Good idea ... I think Heraklion system and scale might just fit well into MG campaign.
Rico I really think we should hang back on doing more campaigns at present and when MG is released we join forces and release a real good 'un.
Oh so many campaign possibilities. What game is that?
Although I quite fancy utilising this engine.
http://www.matrixgames.com/products/421/details/Command.Ops:.Highway.to.the.Reich
We have time. LOL
Although I quite fancy utilising this engine.
http://www.matrixgames.com/products/421/details/Command.Ops:.Highway.to.the.Reich
What games this from?... boardgame? .... maybe it's on Vassal.Nearly also available as a hardcopy! ;-)
Right idea!
Both games are boardgames from MMP, which can be played via Vassal.
This must be "Where Eagles Dare" or "The Devils Cauldron" from MMP games. Both are available as vassal modules and both combined are covering the whole Market Garden operation.
This must be "Where Eagles Dare" or "The Devils Cauldron" from MMP games. Both are available as vassal modules and both combined are covering the whole Market Garden operation. I was experimenting with it a lot as a OP-Layer for CM. Basically they are perfectly fitting CM as the scale is Grand Tactical with companies as basic unit scale. Hexes are 400 meters, the map really well done and the infos on OOBs are also great. Plus the chit pull system makes it not so much a IGOUGO system instead turns are "asymetrical" leading to interesting situations. Problem are the just 2 hour long turns. But there are workarounds for that . As I said I have invested quite some time setting up some "CM-conversion-rules" around this wonderfull boardgame.
As for Command Ops: Highway to the Reich. Wonderfull game but I guess it will be difficult to implement in CM battles as there is no way to edit (at least I know of) unit information after resolving battles. And it is just pausable realtime. But the OOBs are very very detailed and a great source of information....
One aspect of this game I am looking forward to, is the ability to get lay of the land pics from DG, while designing scenarios.
Hey Rico.. keep me in the loop perhaps we can set up a google docs work area?
Good idea ... never tried that before, but sounds good -- do you need the module?
http://www.vassalengine.org/wiki/Module:The_Devil's_Cauldron
I'll have a proper look at this over weekend.
LOL this is the place where I live!!! (red circle)